Ziggs The Hexplosives Expert
- Mid/Magical Damage
- Every 12 seconds, Ziggs' next basic attack deals 13 + (7 × level) (+0.35 per ability power) bonus magic damage. The cooldown is reduced by 4 seconds whenever Ziggs uses an ability but not from other sources of cooldown reduction. Short Fuse deals 50% bonus (150% total) damage to enemy structures.
- Active: Ziggs throws a bomb to a target area. If the bomb doesnt hit any enemy in the area, it will bounce up to three times, or until it hits an enemy. The bomb will explode and deal magic damage in an area upon hitting an enemy or after bouncing three times. Each bounce will be shorter than the last, and the bomb will bounce further depending on how far it was originally thrown. The bomb will only explode when it hits the ground to bounce, not when in mid-air. Range to First Bounce: 850 Maximum Range: 1400 (estimate) Explosion radius: 150 (estimate) Cost: 50/60/70/80/90 mana Cooldown: 6/5.5/5/4.5/4 seconds Magic Damage: 75/120/165/210/255 (+0.65 per ability power)
- Active: Ziggs flings an explosive charge to a nearby target area that will detonate after 4 seconds or when the ability is activated again. The explosion will deal magic damage to enemies knocking them away slightly. Additionally, if Ziggs is caught in the explosion, he will be knocked away a greater distance, without taking any damage. Cost: 65 mana Range: 1000 Explosion radius: 225 (estimate) Maximum knockback distance: * Enemy: 400 (estimate) * Self: 700 (estimate) Sight Radius: 400 (estimate) Cooldown: 26/24/22/20/18 seconds Magic Damage: 70/105/140/175/210 (+0.35 per ability power) Missile speed: 1750
- Active: Ziggs scatters 11 proximity mines in a circular area nearby, each will detonate on enemy contact, dealing magic damage and slowing them for 1.5 seconds. Enemies who have already hit a mine will take 40% damage from additional mines. The mines are visible to all players and last for 10 seconds. Cooldown: 16 seconds Range: 900 Minefield radius: 250 (estimate) Activation radius: 75 (estimate) Cost: 70/80/90/100/110 mana Magic Damage from First Mine: 40/65/90/115/140 (+0.3 per ability power) Magic Damage from Additional Mines: 16/ 26/36/46/56 (+0.12 per ability power) Total Possible Single Target Magic Damage: 200/325/450/575/700 (+1.5 per ability power) Slow: 20/25/30/35/40 %
Mega Inferno Bomb
- Active: Ziggs deploys the Mega Inferno Bomb, hurling it an enormous distance to a target area. Enemies in the center of the explosion area will take a great amount of magic damage, while enemies away from the primary blast zone will take 75% of that damage. Cost: 100 mana Range: 5300 Primary explosion radius: 275 (estimate) Secondary explosion radius: 550 (estimate) Sight Radius: 700 (estimate) Cooldown: 120/105/90 seconds Primary Magic Damage: 250/375/500 (+0.9 per ability power) Secondary Area Magic Damage: 200 / 300 / 400 (+0.72 per ability power)