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Sejuani The Winter's Wrath

- Jungler
- 4800
- 880
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Frost Armor
- Damaging an enemy with an ability or basic attack grants 10 / 15 / 20 / 25 bonus armor and reduces movement-slowing effects on Sejuani by 10 / 15 / 20 / 25% for 2 seconds. Subsequent damage will increase the duration by 2 seconds up to a cap of ~8 seconds, where after damage will refresh the duration.
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Arctic Assault
- (Active) Sejuani charges forward, knocking enemies into the air and dealing magic damage equal to a flat amount plus a percentage of the target's maximum health (max. 300 damage to monsters). This charge stops after knocking an enemy champion into the air. Range: 650 Cooldown: 15 / 14 / 13 / 12 / 11 seconds Cost: 80 / 85 / 90 / 95 / 100 mana Magic Damage: 40 / 70 / 100 / 130 / 160 (+0.4 per ability power) Max. Health to Damage Ratio: 4 / 6 / 8 / 10 / 12%
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Flail of the Northern Winds
- Active: Sejuani's next basic attack deals bonus magic damage to the target and enemies near it. She then swings her flail, dealing magic damage to nearby enemies over 4 seconds. If this ability is reactivated, Sejuani immediately starts swinging her flail. Cost: 40 mana Range: 350 Cooldown: 11 / 10 / 9 / 8 / 7 seconds Bonus Magic Damage: 40 / 60 / 80 / 100 / 120 (+0.3 Ability Power) AoE Damage per Second: 20 / 30 / 40 / 50 / 60 (+2.5% of bonus Health)(+0.15 Ability Power) Total AoE Damage: 80 / 120 / 160 / 200 / 240 (+10% of bonus Health)(+0.6 Ability Power) Max. Total Damage to One Target: 120 / 180 / 240 / 300 / 360 (+10% of bonus Health)(+0.9 Ability Power)
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Permafrost
- (Passive) Sejuani's abilities and basic attacks apply Frost to enemies for 4 seconds. (Active) All nearby enemies with Frost take magic damage and are slowed. Cost: 55 mana Cooldown: 11 seconds Range: 1,000 Magic Damage: 60 / 110 / 160 / 210 / 260 (+0.5 per ability power) Slow: 50 / 55 / 60 / 65 / 70% Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds
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Glacial Prison
- (Active) Sejuani throws her frost-forged bola in a line. If the bola hits an enemy champion, it shatters, stunning the target and nearby enemies for a duration. If the bola reaches its maximum range, it shatters and slows enemies by 90% instead. All enemies in the shatter area take magic damage. Cost: 100 mana Range: 1,175 Cooldown: 130 / 115 / 100 seconds Magic Damage: 150 / 250 / 350 (+0.8 per ability power) Stun/Slow Duration: 1.25 / 1.5 / 1.75 seconds
Health Points | 440 |
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Mana | 220 |
Damage | 52 |
Attack Range | 125 |
Armor | 20.5 |
IP Cost | 4800 |
Health Regen | 7.25 |
Mana Regen | 6.45 |
Attack Speed | 0.67 |
Movement Speed | 340 |
Magic Resistance | 30 |
1 lvl |
Sejuani Strong Against
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Hecarim
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Amumu
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Jinx
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Nocturne
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Warwick
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Jarvan IV
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Morgana
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Tryndamere
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Lee Sin
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Shyvana
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Sejuani Weak Against
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Morgana
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Tryndamere
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Quinn
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Shyvana
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Jarvan IV
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Shaco
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Lee Sin
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Warwick
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Nocturne
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Amumu
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Sejuani Synergy
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Lissandra
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Ashe
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Fiora
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Aatrox
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Heimerdinger
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Kennen
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Viktor
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Irelia
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Orianna
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Olaf
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