Renekton The Butcher of the Sands
Reign of Anger
- When Renekton is below 50% health he generates 50% more fury from all sources.
- Active: Renekton swings his blade dealing physical damage to nearby enemies and healing for 5% of the damage dealt up to a cap. Heal amount is quadrupled against champions. Each target hit grants 5 fury.When Renekton has 50 or more fury he deals 50% additional damage and heals for 10% of the damage dealt, the healing cap is tripled. Consumes 50 fury. Cooldown: 8 seconds Radius: 450 (estimate) Physical Damage: 60/90/120/150/180 (+0.8 per bonus attack damage) Healing Cap: 50/75/100/125/150 Fury Empowered Physical Damage: 90/135/180/225/270 (+1.2 per bonus attack damage) Fury Empowered Healing Cap: 150/225/300/375/450
- Active: Renekton's next attack will swing twice dealing physical damage and stunning his target for 0.75 seconds. Each hit applies on-hit effects and grants fury.When Renekton has 50 or more fury his next attack will swing three times, dealing physical damage and stunning his target for 1.5 seconds. Each hit applies on-hit effects, but does not grant fury. Consumes 50 fury. Cooldown: 13/12/11/10/9 seconds Physical Damage: 5 / 15 / 25 / 35 / 45 (+0.75 per attack damage ) Total Physical Damage: 10/30/50/70/90 (+1.5 per attack damage) Fury Empowered Physical Damage: 15/45/75/105/135 (+2.25 per attack damage)
- Slice Active: Renekton dashes forward, dealing physical damage to targets along the way. If he hits a target he gains the ability to use Dice for 4 seconds. Range: 450 Dice Active: Renekton dashes, dealing physical damage along the way.When Renekton has 50 or more fury Dice deals 50% additional damage and reduces the armor of targets hit for 4 seconds. Consumes 50 fury. Range: 450 Cooldown: 18/17/16/15/14 seconds Physical Damage: 30/60/90/120/150 (+0.9 per bonus attack damage) Fury Empowered Physical Damage: 45/90/135/180/225 (+1.35 per bonus attack damage) Fury Empowered Armor Reduction: 15/20/25/30/35%
- Active: Renekton empowers himself with dark energies, gaining increased size and health for 15 seconds. While empowered, he deals magic damage to nearby enemies and generates 5 fury per second. Cooldown: 120 seconds Radius of AoE: 175 Health Gain: 300/450/600 Magic Damage per Second: 40/70/100 (+0.1 per ability power) Maximum Magic Damage: 600/1050/1500 (+1.5 per ability power)