Kog'Maw The Mouth of the Abyss
- Mid/Bot/Ad carry
- Upon dying, Kog'Maw starts a chain reaction in his body which causes him to gain up to 40% movement speed gradually over the duration of 4 seconds and detonate; dealing 100 + (25 x level) true damage to surrounding enemies.
- Passive: Permanently increases KogMaws attack speed. Active: KogMaw launches a corrosive projectile at a single target which deals magic damage and reduces its armor and magic resist for 4 seconds. Cost: 60 mana Cooldown: 8 seconds Range: 625 Attack Speed Bonus: 10/15/20/25/30 % Magic Damage: 60/110/160/210/260 (+0.7 per ability power) Armor and Magic Resist Reduction: 5/10/15/20/25
- Active: For 8 seconds, KogMaws autoattacks gain range and deal additional magic damage which is equal to a percentage of the targets max health. The damage caps at 100 against minions and monsters. Cost: 50 mana Cooldown: 17 seconds Bonus Range: 130/150/170/190/210 Max Health to Damage Ratio: 2/3/4/5/6% (+0.01% per ability power)
- Active: KogMaw launches a projectile in a line in front of him which deals magic damage to all enemies it passes through and leaves a trail for 4 seconds which slows enemies who stand on it. Cooldown: 12 seconds Range: 1,000 Cost: 80/90/100/110/120 mana Magic Damage: 60/110/160/210/260 (+0.7 per ability power) Slow: 20/28/36/44/52 %
- Active: KogMaw launches a living artillery shell to a target location at a great distance which falls after a 0.6 second delay, dealing magic damage to all enemies hit and revealing them for 4 seconds. It deals 225% base damage to Champions. Each subsequent Living Artillery in the next 6 seconds after a cast will cost 40 additional mana, capping at 200 per cast. Cost: 40 mana Radius of AoE: 200 Cooldown: 2/1.5/1 second(s) Magic Damage: 880 / 120 / 160(+0.3 per ability power)/ (+0.5 per bonus attack damage) Magic Damage to Champions: 180 / 270 / 360(+0.3 per ability power)/ (+0.5 per bonus attack damage) Range to Center of AoE: 1,400/1,700/2,200