Kalista The Spear of Vengeance
- Physical Damage/Bot/Ad carry
- Active: Kalista hurls a fast and narrow spear, dealing physical damage to the first enemy struck. If Pierce scores a kill, the spear will continue onward, passing all Rend stacks from the dead victim to the next enemy it hits. Physical Damage: 10 / 70 / 130 / 190 / 250 (+ 100% AD) RANGE: 1450 COST: 50 / 55 / 60 / 65 / 70 mana COOLDOWN: 8
- Active: Kalista draws her The Black Spear Oathsworn ally next to her, making them untargetable and disabling their spells for 4 seconds. Kalista's Oathsworn ally must be within 1400-range to cast Fate's Call. During Fate's Call, Kalista's Oathsworn can right-click a target location to dash there, stopping at the first enemy hit, knocking up all surrounding enemies for 1.5 and landing themselves at their maximum attack range from the target. RANGE: 1200 COST: 100 mana COOLDOWN: 90 / 75 / 60
- Passive: Kalista's basic attacks and Pierce leaves her target speared for 4 seconds. There is no cap on the number of spears Kalista can lodge in her target. This passive is unavailable while Rend is on cooldown. Active: Kalista rips all spears from nearby enemies, dealing physical damage and slowing them for 2 seconds. Rend's damage is increased by a percentage for every spear beyond the first that Kalista ripped from them. If Rend scores a kill, the cooldown is refreshed. Physical Damage: 20 / 30 / 40 / 50 / 60 (+ 60% AD) Damage per Additional Spear: 5 / 9 / 14 / 20 / 27 (+15 / 18 / 21 / 24 / 27% AD) Slow: 25 / 30 / 35 / 40 / 45% COST: 30 mana COOLDOWN: 14 / 12.5 / 11 / 9.5 / 8
- Innate: Kalista cannot cancel her basic attacks and they will miss if she loses sight of her target before they hit. If Kalista enters a movement command while winding her basic attack or Pierce, she will drive through that direction when she launches her attack, dashing a short distance. Martial Poise distance scales with Enhanced Movement, and is increased by 25% when dashing backwards.
- Soul-Marked - Passive: If Kalista and her The Black Spear Oathsworn ally attack the same target within 1.5 seconds of each other, the target will take additional magic damage equal to a percentage of their maximum health. This effect cannot occur on the same target for 8 seconds. Damage is capped against minions and monsters. Active: Kalista commands a soul sentinel to the target location within range, gaining sight in a ~450-length cone in front of it. The sentinel's sight is obstructed by terrain and brush. Upon reaching the target location, it will return to a point within ~1400 units of cast location. The sentinel will perform a total of 7 laps, including the first two lengths. The sentinel is vulnerable from behind and will die if attacked twice by an enemy champion or once by a tower. If the sentinel spots an enemy champion it will scream and stalk them for the next 4 seconds - revealing them for the duration. Kalista stores a charge of Sentinel every few seconds, and can store up to 2 charges. Magic Damage: 12 / 14 / 16 / 18 / 20% of target's maximum health Max. Damage Vs. Monsters: 100 / 125 / 150 / 175 / 200 Recharge Time: 90 / 80 / 70 / 60 / 50 RANGE: 5500 COST: 25 mana COOLDOWN: 30