Garen The Might of Demacia
- Garen will regenerate 0.4% of his maximum health per second after not receiving damage for 9 seconds. The regenerative state will stop if Garen receives damage.
- (Active): Garen gains bonus movement speed for 4 seconds and removes all slows currently on him. In addition his next melee attack within 4.5 seconds will deal physical damage and silence its target. No Cost Cooldown: 8 seconds Bonus Movement Speed: 35% Total Physical Damage: 30/55/80/105/130 (+0.4 per attack damage) Movement Speed Duration: 1.5/2.25/3/3.75/4.5 seconds Silence Duration: 1.5/1.75/2/2.25/2.5 seconds
- (Passive): Armor and Magic Resistance Garen gains from Items, Runes, and Masteries are increased by 20%. (Active): Garen places a defensive shield on himself, decreasing all damage taken by a percentage and reducing the effectiveness of Crowd Control by 30%. No Cost Damage Reduced: 30% Duration: 2/3/4/5/6 seconds Cooldown: 24/23/22/21/20 seconds
- (Active): Garen rapidly spins his sword around his body for 3 seconds dealing physical damage to nearby enemies every half second. Minions and neutral monsters only take 75% damage from this ability. Garen can deactivate Judgment early by activating the ability again after 0.5 seconds. Judgment's damage can critically strike, in which case, only the bonus damage will be multiplied. While spinning, Garen ignores unit collision but takes a 20% movement speed penalty when moving through minions. No Cost Radius ofAoE: 165 Cooldown: 13/12/11/10/9 seconds Physical Damage per Second: 20/45/70/95/120 (+0.7/0.8/0.9/1.0/1.1 total attack damage) Total Physical Damage: 60/135/210/285/360 (+2.1/2.4/2.7/3.0/3.3 total attack damage) Minions: 15 / 33.75 / 52.5 / 70.5 / 90 (+ 52.5 / 60 / 67.5 / 75 / 82.5% AD)
- (Active): Garen brings down Demacian Justice on his opponent, dealing magic damage, plus additional magic damage based on how much health his opponent is missing. No Cost Range: 400 Cooldown: 160/120/80 seconds Magic Damage: 175/350/525 Additional 1 Damage per: 3.5/3/2.5 health missing (29/33/40% of target's missing health)