Ezreal The Prodigal Explorer
- Mid/Bot/Ad carry
Rising Spell Force
- Hitting a target with any of Ezreal's abilities increases his attack speed by 10% for 5 seconds, this effect stacks up to 5 times.
- Active: Ezreal fires a bolt of energy in a line that will deal physical damage and apply on-hit effects to the first enemy it hits. If it strikes an enemy unit, all of Ezreals cooldowns will be reduced by 1 second. Range: 1100 Cost: 28/31/34/37/40 mana Cooldown: 6/5.5/5/4.5/4 seconds Physical Damage: 35/55/75/95/115/(+1.0 per attack damage)/ (+0.2 per ability power) Projectile Speed: 2000
- Active: Ezreal fires a wave of energy in a line. Any enemy champions it passes through are dealt magic damage and have their attack speed slowed for 5 seconds, while any allied champions it travels through have their attack speed increased for 5 seconds. Cooldown: 9 seconds Range: 900 Cost: 50/60/70/80/90 mana Magic Damage: 70/115/160/205/250 (+0.8 per ability power) Attack Speed Buff/Debuff: 20/25/30/35/40 %
- Active: Ezreal instantly teleports to a nearby target location and fires a homing arrow at the nearest enemy unit, dealing magic damage to it. Cost: 90 mana Teleport Range: 475 Arrow Range: 750 Cooldown: 19/17/15/13/11 seconds Magic Damage: 75/125/175/225/275 (+0.75 per ability power)
- Active: Ezreal charges for 1 second to fire a powerful broad energy missile that travels in a line across the whole map and deals magic damage to each enemy unit they pass through. It will deal 10% less damage for each subsequent target hit, down to a minimum of 30% damage dealt. Cost: 100 mana Cooldown: 80 seconds Range: Global Magic Damage: 350/500/650/(+1.0 per bonus attack damage)/ (+0.9 per ability power) Minimum Magic Damage: 105 / 150 / 195 (+ 30% Bonus AD) (+ 27% AP) Projectile Speed: 2000