Cho'Gath The Terror of the Void
- Whenever Cho'Gath kills a unit, he recovers 17 + (3 × level) health and 3.25 + (0.25 × level) mana.
- Active: ChoGath stomps the ground, causing the target area to quake with the animation being visible to both teams. After 0.65 seconds, spikes emerge at the location. Enemy units in the area immediately take magic damage and are knocked up for 1 second, and when they land are slowed by 60% for another 3 seconds. Cost: 90 mana Cooldown: 9 seconds Range: 950 Radius: 175 Magic Damage: 80/135/190/245/305 (+1.0 per ability power)
- Active: ChoGath screams in a cone in front of him, dealing magic damage to all enemies in the cone, and silencing them for a few seconds. Cooldown: 13 seconds Range: 700 Cone Width: ~60º Cost: 70/80/90/100/110 mana Magic Damage: 75/125/175/225/275 (+0.7 per ability power) Silence Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds
- Toggle: Whenever Chogath performs a basic attack, he will launch spikes which deal magic damage to all enemies in a line in front of him. No cost: Range: 500 Magic Damage: 20/35/50/65/80 (+0.3 per ability power)
- Active: Devours a target nearby enemy unit dealing true damage. Feast always deals 1000 (+0.70 per ability power) true damage to minions and monsters. If the target is killed, ChoGath grows and gains extra health. This effect stacks up to 6 times and ChoGath loses half his stacks rounded up upon death. Cost: 100 mana Cooldown: 60 seconds Range: 100 True Damage to Champions: 300/475/650 (+0.7 per ability power) Health Increase: 90/120/150 per stack Max Health Increase: 540/720/900