Ahri The Nine-Tailed Fox
- Ahri gains a charge of Essence Theft with each enemy unit hit by any of her spells, with a cap of 3 charges gained per spell cast. Upon reaching 9 charges, Ahri's next spell will heal her for 2 (+1 per champion level) (+ 0.09 per ability power) for each enemy hit.
Orb of Deception
- Active: Ahri sends out an orb in a line in front of her and then pulls it back, dealing magic damage on the way out and true damage on the way back. Cooldown: 7 seconds Range: 880 Cost: 70/75/80/85/90 mana Magic Damage: 40/65/90/115/140 (+0.33) per ability power) True Damage: 40/65/90/115/140 (+0.33) per ability power)
- Active:Ahri releases three fox-fires to surround her for up to 5 seconds. After a short delay after cast, they will target nearby enemies, prioritizing champions, to deal magic damage to them. Additional fox-fires that hit the same target will only deal 30% damage. Cooldown9/8/7/6/5 seconds Range:800 Cost:50 mana Magic Damage Per Fox-Fire:40/65/90/115/140 (+0.4 per ability power) Maximum Damage to the Same Target Per Cast:120 / 195 / 270 / 345 / 420 (+1.2 per ability power) Magic Damage to the Same Target: 64 / 104 / 144 / 184 / 224 ( +0.64 per ability power)
- Active: Active: Ahri blows a kiss that travels in a line in front of her. The first enemy it hits takes magic damage and is charmed, forcing them to walk harmlessly towards Ahri while being slowed by 50% for the duration. Also increases the magical damage Ahri does to the target by 20% for 6 seconds. Cooldown: 12 seconds Range: 975 Cost: 85 Mana Magic Damage: 60/90/120/150/180 (+0.35 per ability power) Charm Duration: 1/1.25/1.5/1.75/2 seconds
- Active: Ahri dashes towards the cursor and fires essence bolts, dealing magic damage to up to 3 nearby enemies, prioritizing champions. In the next 10 seconds, Spirit Rush can be cast two additional times before going on cooldown. Each enemy can only be hit once per dash. Cost: 100 mana Range: 450 Cooldown 110/95/80 seconds Magic Damage Per Bolt:70/110/150 (+0.3 per ability power) Max Total Magic Damage: 3210/330/450 (+0.9 per ability power)