terms of use

Wukong The Monkey King

  • Top/Mid
  • 4800
  • 880
  • Stone Skin
  • Crushing Blow
  • Decoy
  • Nimbus Strike
  • Cyclone
Health Points 435
Mana 202
Damage 54
Attack Range 175
Armor 15
IP Cost 4800
Health Regen 5.1
Mana Regen 6.9
Attack Speed 0.658
Movement Speed 345
Magic Resistance 30

1 lvl

How To Juke As Kong - S4

WhoKong Last update: September 07, 2014

Item builds

Start items

  • Health Potion

    x3
  • Crystalline Flask

Pre-Core

  • Boots of Speed

  • Doran's Blade

    x2

Core items

  • Pickaxe

  • Tiamat (Melee Only)

  • Mercury's Treads

Endgame items

  • Mercury's Treads

  • Guardian Angel

  • Banshee's Veil

  • Sunfire Cape

  • Last Whisper

  • Ravenous Hydra (Melee Only)

Against Offensive Dudes - AD

  • Guardian Angel

  • Randuin's Omen

  • Sunfire Cape

  • Ninja Tabi

  • Last Whisper

  • Ravenous Hydra (Melee Only)

VS Offensive AP

  • Guardian Angel

  • Banshee's Veil

  • Maw of Malmortius

  • Mercury's Treads

  • Last Whisper

  • Ravenous Hydra (Melee Only)

King Kong Mode (If you are really fed.)

  • Guardian Angel

  • Maw of Malmortius

  • The Black Cleaver

  • Boots of Swiftness

  • Last Whisper

  • Ravenous Hydra (Melee Only)

show author comments

Items

Hey everybody and Wukong lovers. Here you can see what I suggest for Wukong. (I don't prefer Trinity Force for Wukong. Wasting 3700 gold for needless AP, needless attack speed. You can buy better things.)

Skillorder

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Q

Crushing Blow

W

Decoy

E

Nimbus Strike

R

Cyclone
show author comments

Skill Order

If you are playing Wukong, your E is main attacking source. Then Q for damage and armor shredding. And W for being Wukong.

Summoner spells

Spells

  • Flash

  • Teleport

Spells - 2

  • Flash

  • Ignite

show author comments

Spells

First one is for strong lane controlling and maybe backdooring. Second one is for aggro Wukong.

Runes

Glymph

  • x9

Mark

  • x6
  • x3

Seal

  • x9

Quintessence

  • x3
  • +12.06 magic resist
  • +5.7 attack damage
  • +4.98 armor penetration
  • +12.69 armor
  • +6.75 attack damage
show author comments

Runes

AD-TANK based runes. And a little bit armor penetration.

Masteries

  • 0/1
  • 4/4
  • 1/4
  • 0/2
  • 4/4
  • 0/4
  • 0/1
  • 0/3
  • 0/1
  • 0/1
  • 0/2
  • 0/2
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/4
  • 0/1

OFFENSE:

9

  • 0/1
  • 3/3
  • 4/4
  • 0/2
  • 0/3
  • 3/3
  • 0/2
  • 0/2
  • 2/2
  • 1/1
  • 0/1
  • 0/1
  • 3/3
  • 0/3
  • 1/1
  • 3/3
  • 0/1
  • 0/1
  • 1/1

DEFENSE:

21

  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/2
  • 0/4
  • 0/1
  • 0/3
  • 0/1
  • 0/2
  • 0/4
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/1

UTILITY:

0

show author comments

Masteries

You need more defense. So our masteries will be: 9-21-0

Ads