Viktor The Machine Herald

- Mid
- 4800
- 880
-
Evolving Technology
- Viktor starts each game with an exclusive Prototype Hex Core, which permanently occupies one of his item slots. For 1000 gold, Viktor can upgrade his Hex Core to increase its stats and grant him one Evolution point, which he can use to augment one of his basic abilities. Once he augments all of his basic abilities, Viktor will automatically augment his ultimate ability, Chaos Storm. Prototype Hex Core: Grants Viktor +3 ability power per level. The Hex Core MK-1: Grants +4 ability power per level, +20 ability power, 150 mana and 1 Evolution Point. The Hex Core MK-2: Grants +5 ability power per level, +40 ability power, 300 mana and 1 Evolution Point. Perfect Hex Core: Grants Viktor +6 ability power per level, +60 ability power, 500 mana and 1 Evolution Point.
-
Power Transfer
- Active: Viktor blasts a target enemy unit, dealing magic damage. Additionally, Viktor instantly receives both a damage-absorbing shield for 2.5 seconds and the Discharge buff. Discharge: Viktor's next basic attack within 3.5 seconds converts to magic damage, dealing 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 70 / 80 / 90 / 110 / 130 / 150 / 170 / 190 / 210 (15 + 5 / 10 / 20 at each level) (+ 50% AP) (+ 100% AD) magic damage. Augment- Turbocharge: Viktor instantly gains 30% movement speed for 2.5 seconds after using Siphon Power. Magic Damage: 40 / 60 / 80 / 100 / 120 (+ 20% AP) Shield: 30 / 50 / 70 / 90 / 110 (+ 20% AP) RANGE: 600 COST: 45 / 50 / 55 / 60 / 65 mana COOLDOWN: 10 / 8.5 / 7 / 5.5 / 4
-
Gravity Field
- Active: Viktor deploys a gravitational imprisonment device at a target location, which arms after a brief delay. For 4 seconds, the trap slows all enemies that pass through its field, even briefly slowing those who leave it. Whilst under the trap's effects, enemies will generate a stack every 0.5 seconds; at 3 stacks, enemies will become stunned for 1.5 seconds. Augment- Implosion: Units stunned by Gravity Field are dragged into the center. Slow: 28 / 32 / 36 / 40 / 44% RANGE: 700 COST: 65 mana COOLDOWN: 17 / 16 / 15 / 14 / 13
-
Death Ray
- Active: Viktor uses his synthetic arm to fire an energy beam down a chosen 500-unit long path, dealing magic damage to every enemy it hits. The arm can fire in any direction from any point within range, and does not interrupt Viktor's previous command. Augment- Aftershock: An explosion follows Death Ray's wake, dealing additional damage. Enemies already hit by Death Ray will take 40% damage. Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 70% AP) Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 70% AP) Reduced Magic Damage: 28 / 46 / 64 / 82 / 100 (+ 28% AP) Total Magic Damage: 98 / 161 / 224 / 287 / 350 (+ 98% AP) RANGE: 525 COST: 70 / 80 / 90 / 100 / 110 mana COOLDOWN: 13 / 12 / 11 / 10 / 9
-
Chaos Storm
- First Cast: Viktor conjures an arcane singularity at a target location, dealing magic damage to every enemy it hits and interrupting channeled abilities. The singularity remains active for 7 seconds afterwards, dealing magic damage to all nearby enemies every 0.5 seconds. Second Cast: Viktor directs the singularity toward the mouse cursor. Once the singularity damages an enemy champion, it will automatically follow them until the enemy champion dies or escapes it. The singularity moves faster depending on its proximity to Viktor, but will always move at maximum speed when moving towards him. Augment- Velocity: Chaos Storm moves 20% faster. Summon Magic Damage: 150 / 250 / 350 (+ 55% AP) Magic Damage Per Bolt: 15 / 30 / 45 (+ 10% AP) Total Summon Magic Damage: 165 / 280 / 395 (+ 65% AP) Total Magic Damage: 360 / 670 / 980 (+ 195% AP) RANGE: 700 COST: 100 mana COOLDOWN: 120 / 110 / 100
Health Points | 385 |
---|---|
Mana | 240 |
Damage | 49 |
Attack Range | 525 |
Armor | 12 |
IP Cost | 4800 |
Health Regen | 6.75 |
Mana Regen | 6.9 |
Attack Speed | 0.625 |
Movement Speed | 335 |
Magic Resistance | 30 |
1 lvl |
Eric Olmedo's guide to the Glorious Evolution
EricOlmedo Last update: May 11, 2013Item builds
Start items "
Replace with wards & pots in harder lanes
Replace with wards & pots in harder lanes
Doran's Ring
+60 Health +15 Ability Power +50% Base Mana Regen Passive: Restores 4 Mana upon killing a unit.
Core items
Rabadon's Deathcap
+120 Ability Power Unique: +35% ability power
Perfect Hex Core
+6 Ability Power per level +60 Ability Power +500 Mana UNIQUE Passive - Glorious Evolution: Viktor has reached the pinnacle of his power, upgrading Chaos Storm in addition to his basic spells.
Situational Items
Abyssal Scepter
+70 Ability Power +50 Magic Resist UNIQUE Aura: Reduces the Magic Resist of nearby enemies by 20.
Rylai's Crystal Scepter
+400 Health +100 Ability Power UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type: Single Target: 40% reduction for 1.5 seconds. Area of Effect: 40% reduction for 1 seconds. Damage over Time or Multi-hit: 20% reduction for 1 seconds. Summoned Minions: 20% reduction for 1 seconds. (If a spell fits in more than one category, it uses the weakest slow value.)
Liandry's Torment
+80 Ability Power +300 Health UNIQUE Passive - Eyes of Pain: +15 Magic Penetration. UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
Void Staff
+80 Ability Power UNIQUE Passive: +35% Magic Penetration.
Zhonya's Hourglass
+100 Ability Power +45 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).
Ideal case full build
Perfect Hex Core
+6 Ability Power per level +60 Ability Power +500 Mana UNIQUE Passive - Glorious Evolution: Viktor has reached the pinnacle of his power, upgrading Chaos Storm in addition to his basic spells.
Sorcerer's Shoes
+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)
Rabadon's Deathcap
+120 Ability Power Unique: +35% ability power
Zhonya's Hourglass
+100 Ability Power +45 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).
Void Staff
+80 Ability Power UNIQUE Passive: +35% Magic Penetration.
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q ![]() |
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W ![]() |
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E ![]() |
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R ![]() |
Runes
Glymph
x9
Greater Glyph of Focus
-0.65% cooldowns
Mark
x9
Greater Mark of Insight
+0.95 magic penetration
Seal
x9
Greater Seal of Replenishment
+0.41 mana regen / 5 sec.
Quintessence
x3
Greater Quintessence of Swiftness
+1.5% movement speed
- -5.85% cooldowns
- +8.55 magic penetration
- +3.69 mana regen / 5 sec.
- +4.5% movement speed
Masteries
1/1
0/4
4/4
0/2
0/4
4/4
0/1
3/3
0/1
1/1
0/2
0/2
2/3
1/1
0/1
0/3
4/4
1/1
OFFENSE:
21
0/1
0/3
0/4
0/2
0/3
0/3
0/2
0/2
0/2
0/1
0/1
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
0
1/1
0/3
3/3
0/1
0/1
1/3
3/3
0/2
0/4
1/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
9
-
Eric Olmedo's guide to the Glorious Evolution
(EricOlmedo)
May 11, 2013 (u) 43 4 votes 8 comments -
Viktor
(Johny77)
May 14, 2013 (u) 2 2 votes 3 comments -
Mid Viktor
(Hav)
May 10, 2013 (u) 1 1 votes 1 comments -
Viktor FTY
(kevincena3)
May 22, 2013 (u) 0 0 votes 1 comments -
Viktor Guide by AN63L
(AN63L_0F_D3ATH)
August 20, 2013 (u) 0 0 votes 0 comments -
Adaptive mid Viktor guide
(Hammerhaunt)
January 03, 2014 (u) 0 0 votes 0 comments
The value of CDR Glyphs hasn't been updated; it should show -7.5% Cooldowns
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
The value of CDR Glyphs hasn't been updated; it should show -7.5% Cooldowns
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
The value of CDR Glyphs hasn't been updated; it should show -7.5% Cooldowns
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
The value of CDR Glyphs hasn't been updated; it should show -7.5% Cooldowns
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
The value of CDR Glyphs hasn't been updated; it should show -7.5% Cooldowns
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
The value of CDR Glyphs hasn't been updated; it should show -7.5% Cooldowns
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
@EricOlmedo: you did a guide. FOR ME. I love you
Only issue i can see with your build is a lack of tankiness, which inst necessarily a problem, its just very reliant on you having team mates who know what they are doing and can pull aggression off of you, and well... this sites name sort of says it all
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
Only issue i can see with your build is a lack of tankiness, which inst necessarily a problem, its just very reliant on you having team mates who know what they are doing and can pull aggression off of you, and well... this sites name sort of says it all
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
Only issue i can see with your build is a lack of tankiness, which inst necessarily a problem, its just very reliant on you having team mates who know what they are doing and can pull aggression off of you, and well... this sites name sort of says it all
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
Only issue i can see with your build is a lack of tankiness, which inst necessarily a problem, its just very reliant on you having team mates who know what they are doing and can pull aggression off of you, and well... this sites name sort of says it all
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
Only issue i can see with your build is a lack of tankiness, which inst necessarily a problem, its just very reliant on you having team mates who know what they are doing and can pull aggression off of you, and well... this sites name sort of says it all
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
Only issue i can see with your build is a lack of tankiness, which inst necessarily a problem, its just very reliant on you having team mates who know what they are doing and can pull aggression off of you, and well... this sites name sort of says it all
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
@TwitchyGremlin: Viktor has a lot of itemizing issues due to his passive, thus if you go something deffensive you will be lacking damage, and vice versa. After a really high number of games with him, I think that a full offensive build is better. You are
Doran on start is very stupid. No item on mana is very strupid. DSG for Viktor is very stupid.
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
Doran on start is very stupid. No item on mana is very strupid. DSG for Viktor is very stupid.
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
Doran on start is very stupid. No item on mana is very strupid. DSG for Viktor is very stupid.
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
Doran on start is very stupid. No item on mana is very strupid. DSG for Viktor is very stupid.
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
Doran on start is very stupid. No item on mana is very strupid. DSG for Viktor is very stupid.
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
Doran on start is very stupid. No item on mana is very strupid. DSG for Viktor is very stupid.
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
@Johny77: Yeah I'm very stupid, sorry
BTW worst runes ever.
BTW worst runes ever.
BTW worst runes ever.
BTW worst runes ever.
BTW worst runes ever.
BTW worst runes ever.
Decent build. Requires Upgrade.
Decent build. Requires Upgrade.
Decent build. Requires Upgrade.
Decent build. Requires Upgrade.
Decent build. Requires Upgrade.
Decent build. Requires Upgrade.