Vayne The Night Hunter

- Ad carry
- 4800
- 880
-
Night Hunter
- Vayne gains 30 flat movement speed when moving towards a nearby visible enemy champion. Range: 2000
-
Tumble
- Active: Vayne quickly rolls toward the cursor and enhances her next autoattack within 6 seconds to deal a percentage of her attack damage as bonus physical damage. This enhanced attack will not proc against structures. Cost: 30 mana Range: 300 Cooldown: 6/5/4/3/2 seconds Bonus Physical Damage: 30/35/40/45/50 % of attack damage
-
Silver Bolts
- Passive: Vaynes consecutive attacks and spell hits on a target will mark them with a silver ring. The third consecutive attack or spell hits against the same target will consume the rings, dealing true damage plus a percentage of the targets maximum health as additional true damage. Damage against monsters is capped at 200. The rings on a target are lost after 3 seconds of not attacking them or upon attacking a different target. Base True Damage: 20/30/40/50/60 Max Health to Damage Ratio: 4/5/6/7/8 %
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Condemn
- Active: Vayne fires a huge bolt at her target, dealing physical damage and knocking them back. If they collide with terrain after being knocked back, they are dealt the same amount of physical damage again and are stunned for 1.5 seconds. This ability also applies one ring of Silver Bolts. Cost: 90 mana Range: 650 Maximum Knockback distance: 470 (estimate) Cooldown: 20/18/16/14/12 seconds Physical Damage: 45/80/115/150/185 (+0.5 per bonus attack damage)
-
Final Hour
- Active: Vayne increases her combat skills and improves her abilities for a few seconds. For the duration, Vayne is granted bonus attack damage and the bonus movement speed from Night Hunter is tripled. Additionally, she will stealth for 1 second after using Tumble. Cooldown: 100/85/70 seconds Cost: 80 mana Duration: 8/10/12 seconds Bonus Attack Damage: 25/40/55
Health Points | 359 |
---|---|
Mana | 173 |
Damage | 50 |
Attack Range | 550 |
Armor | 9.3 |
IP Cost | 4800 |
Health Regen | 4.5 |
Mana Regen | 6.3 |
Attack Speed | 0.658 |
Movement Speed | 330 |
Magic Resistance | 30 |
1 lvl |
Item builds
Start items
Doran's Blade
+8 Attack Damage +80 Health +3% Life Steal
Rush
Boots of Speed
Limited to 1. UNIQUE Passive - Enhanced Movement: +25 Movement Speed (Unique Passives with the same name don't stack.)
Bilgewater Cutlass
+25 Attack Damage +10% Life Steal UNIQUE Active: Deals 100 magic damage and slows the target champion's Movement Speed by 25% for 2 seconds (90 second cooldown).
Then if u farmed well
B. F. Sword
+40 Attack Damage
Let's rock
Blade of the Ruined King
+25 Attack Damage +40% Attack Speed +10% Life Steal UNIQUE Passive: Basic attacks deal 6% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage. UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown). Unique: Deal 10% of target champion's maximum health (min 100) as physical damage, get healed for the same amount while slowing the target by 25% for 3 seconds and gaining 25% movement speed for the same duration. (90 second cooldown). (550 range)
Berserker's Greaves
+30% Attack Speed UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Core items "
See hero — kill hero.
See hero — kill hero.
Infinity Edge
+65 Attack Damage +20% Critical Strike Chance UNIQUE Passive: Critical strike bonus damage is increased by 50%.
Blade of the Ruined King
+25 Attack Damage +40% Attack Speed +10% Life Steal UNIQUE Passive: Basic attacks deal 6% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage. UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown). Unique: Deal 10% of target champion's maximum health (min 100) as physical damage, get healed for the same amount while slowing the target by 25% for 3 seconds and gaining 25% movement speed for the same duration. (90 second cooldown). (550 range)
Berserker's Greaves
+30% Attack Speed UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Endgame items "
situational
situational
The Bloodthirster
+75 Attack Damage UNIQUE Passive: +20% Life Steal UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level. This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
Last Whisper
+25 Attack Damage UNIQUE Passive - Last Whisper: +30% Bonus Armor Penetration
Def
Guardian Angel
+60 Armor +60 Magic Resist UNIQUE Passive: Upon taking lethal damage, restores 30% of maximum Health and Mana after 4 seconds of stasis (300 second cooldown).
Banshee's Veil
+500 Health +70 Magic Resist +100% Base Health Regeneration UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
Randuin's Omen
+450 Health +60 Armor -10% Damage taken from Critical Strikes UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15%. UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
If guys have dudes like singed "
only if botrk doesnt help
only if botrk doesnt help
Strong but risky build and runepage. Botrk+IE=over9k dps im teamfigts, but lowlvl Q gives u less mobility and opportunity to kite.
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q ![]() |
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W ![]() |
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E ![]() |
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R ![]() |
Idk how calculator works here and am I did it well, just max W first and Q second.
Summoner spells
Spells
Barrier
Ut molestie a, ultricies porta urna. Vestibulum commodo volutpat a, convallis ac, laoreet enim. Phasellus fermentum in, dolor. Pellentesque facilisis. Nulla imperdiet sit amet magna. Vestibulum dapibus, mauris nec malesuada fames ac turpis velit
Flash
Or
Cleanse
Flash
standart
Runes
Glymph
x3
Greater Glyph of Warding
+1.34 magic resist
x6
Greater Glyph of Shielding
+0.15 magic resist per level (+2.7 at champion level 18)
Mark
x9
Greater Mark of Alacrity
+1.7% attack speed
Seal
x7
Greater Seal of Resilience
+1.41 armor
x2
Greater Seal of Alacrity
+0.76% attack speed
Quintessence
x3
Greater Quintessence of Strength
+2.25 attack damage
- +4.02 magic resist
- +0.9 magic resist per level
- +15.3% attack speed
- +9.87 armor
- +1.52% attack speed
- +6.75 attack damage
Strong but weak.
Hard to kill minions. A bit passive before lvl 4-5, very storng at ganks and dragon fights but +100 to discreetness is required. Since 6lvl and cutlass starts DOMINATION RAPE DOMOI and u can start waitin 4-5 at bot 24/7 so the your side of map must be warded, in particular if enemy have teleport.
Masteries
0/1
4/4
0/4
2/2
4/4
0/4
0/1
1/3
1/1
0/1
2/2
2/2
0/3
0/1
1/1
3/3
0/4
1/1
OFFENSE:
21
1/1
0/3
4/4
0/2
3/3
0/3
0/2
0/2
0/2
1/1
0/1
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
9
0/1
0/3
0/3
0/1
0/1
0/3
0/3
0/2
0/4
0/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
0
standart
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