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Teemo The Swift Scout

  • Top/Mid
  • 1350
  • 585
  • Camouflage
  • Blinding Dart
  • Move Quick
  • Toxic Shot
  • Noxious Trap
Health Points 383
Mana 200
Damage 44.5
Attack Range 500
Armor 14
IP Cost 1350
Health Regen 4.65
Mana Regen 6.45
Attack Speed 0.69
Movement Speed 330
Magic Resistance 30

1 lvl

That's why everyone hates Teemo...

fabio-b-ciani Last update: June 24, 2013

Item builds

Start items

  • Boots of Speed

  • Health Potion

    x3

Core items

  • Runaan's Hurricane (Ranged Only)

  • Berserker's Greaves

  • Nashor's Tooth

Endgame items

  • Rabadon's Deathcap

  • Warmog's Armor

  • Lich Bane

  • Nashor's Tooth

  • Runaan's Hurricane (Ranged Only)

  • Berserker's Greaves

show author comments

AP Teemo!!!

I recommend a full AP Teemo. This way your basic attacks will deal tons of damage beacouse of the poison. With Nashor and Lich, after using your Q skill, the next attack will deal some impressive damage!!!! Warmog makes you really difficult to kill, and Runaan....you know, let's get triple kill!

Skillorder

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Q

Blinding Dart

W

Move Quick

E

Toxic Shot

R

Noxious Trap
show author comments

That poison..

I really like to take the E first, because the poison let you make DOT (damage over time) and start game it's really effective, usefull with ignite to take first blood easily and usefull to make enemies recall in a while.

Summoner spells

show author comments

What...?

Don't know why, but i can't reach to add spells... Anyway, i recommend Ignite+Flash, to secure kills and to run away from enemies Flash can also be used to get into a teamfight and blast em up! ;)

Runes

show author comments

Again...?

Probably internet is trolling me, i can't add even the runes....bah that's ok. I recommend Mark for Ability power or for magic penetration, Glyph and Seals for magic resistence and armor and quintessence of ability power

Masteries

  • 0/1
  • 4/4
  • 0/4
  • 0/2
  • 0/4
  • 4/4
  • 0/1
  • 3/3
  • 0/1
  • 1/1
  • 0/2
  • 0/2
  • 3/3
  • 1/1
  • 0/1
  • 0/3
  • 4/4
  • 1/1

OFFENSE:

21

  • 0/1
  • 0/3
  • 4/4
  • 0/2
  • 2/3
  • 2/3
  • 0/2
  • 0/2
  • 0/2
  • 1/1
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/3
  • 0/1
  • 0/1
  • 0/1

DEFENSE:

9

  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/2
  • 0/4
  • 0/1
  • 0/3
  • 0/1
  • 0/2
  • 0/4
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/1

UTILITY:

0

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