Teemo The Swift Scout

- Top/Mid
- 1350
- 585
-
Camouflage
- If Teemo stands still and takes no action for 2 seconds, he becomes stealthed. Moving or taking actions will break Teemo out of stealth and will boost his attack speed by 40% for 3 seconds.
-
Blinding Dart
- Active: Teemo shoots a venom-coated dart at the target enemy, dealing magic damage and blinding them for a few seconds, causing all their autoattacks to miss for its duration. Cooldown: 8 seconds Range: 580 Cost: 70/80/90/100/110 mana Magic Damage: 80/125/170/215/260 (+0.8 per ability power) Blind Duration: 1.5/1.75/2/2.25/2.5 seconds
-
Move Quick
- Passive: Grants increased movement speed until struck by a champion or turret. This bonus is restored 5 seconds after last being struck by a champion or turret. Active:For 3 seconds, Teemo gains double his passive movement speed and will not lose it regardless of whether he is hit or not. The passive is restored after the duration of the active. Cost: 40 mana Cooldown: 17 seconds Passive Movement Speed: 10/14/18/22/26 % Active Movement Speed: 20 / 28 / 36 / 44 / 52%
-
Toxic Shot
- (Active): Teemo deals extra magic damage with his autoattacks. Additionally, his attacks will poison the target, dealing magic damage each second for 4 seconds. This poison will not stack but the duration will be refreshed with every subsequent attack. Magic Damage on Hit: 10/20/30/40/50 (+0.3 per ability power) Magic Damage per Second: 6/12/18/24/30 (+0.1 per ability power) Total Magic Damage over time: 24 / 48 / 72 / 96 / 120 (+0.4 per ability power) Total damage for one hit: 34 / 68 / 78 / 112 / 136 / 170 (+0.7 per ability power)
-
Noxious Trap
- Active: Teemo places a trap which stealths and arms after 1 second. The traps grant vision around a very small radius while armed. If an enemy steps on the trap, it will detonate, poisoning all nearby enemies. The poison slows enemies and deals damage to them every second. This poison will not stack but the duration will be refreshed with every subsequent detonation. Mushrooms have 100 health and can be destroyed by autoattacks if they are visible, but they are immune to spell damage.The traps last 10 minutes. Teemo will store one every several seconds, the charge time is affected by cooldown reduction, and Teemo can have a maximum of three traps stocked up. Each cast uses one trap. Range: 230 Cooldown: 1 second Activation Radius: 120 (estimate) Explosion Radius: 200 (estimate) Sight Radius: 212.5 (estimate) Cost: 75/100/125 mana Magic Damage per Second: 50 / 81.25 / 112.5 (+0.2 per ability power) Total Magic Damage: 200 / 325 / 450 (+0.8 per ability power) Charge Receive Time: 35/31/27 seconds Slow: 30/40/50 %
Health Points | 383 |
---|---|
Mana | 200 |
Damage | 44.5 |
Attack Range | 500 |
Armor | 14 |
IP Cost | 1350 |
Health Regen | 4.65 |
Mana Regen | 6.45 |
Attack Speed | 0.69 |
Movement Speed | 330 |
Magic Resistance | 30 |
1 lvl |
Eric Olmedo presents the Right Way to play Teemo
EricOlmedo Last update: May 14, 2013Item builds
Start items
Boots of Speed
Limited to 1. UNIQUE Passive - Enhanced Movement: +25 Movement Speed (Unique Passives with the same name don't stack.)
Core items
Boots of Mobility
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +105 Movement Speed when out of combat for 5 seconds. (Unique Passives with the same name don't stack.)
Endgame items
Items
Hello! I'm Eric Olmedo, and I'm here to explain the BEST way to play Teemo: dying again and again! As Teemo, you will need a lot of speed to get close to your enemies, so they can kill you and make a better world. That's why Teemo should rush Boots of Mobility. Oracle's Elixir will help you to be slaughtered, since your enemies will be keen on killing you again and again.
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q ![]() |
||||||||||||||||||
W ![]() |
||||||||||||||||||
E ![]() |
||||||||||||||||||
R ![]() |
Skills
You only need speed to find someone to kill you, so why would you waste time levelling up any other skill?
Summoner spells
Spells
Teleport
Revive
Summoners
With Revive and Teleport, you will be able to die even more times!
Runes
show author commentsRunes
There are no runes giving you a higher chance of being killed, so don't even think on them. Runes are not for little annoying badgers, but for real men!
Masteries
0/1
0/4
0/4
0/2
0/4
0/4
0/1
0/3
0/1
0/1
0/2
0/2
0/3
0/1
0/1
0/3
0/4
0/1
OFFENSE:
0
0/1
0/3
0/4
0/2
0/3
0/3
0/2
0/2
0/2
0/1
0/1
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
0
0/1
0/3
0/3
0/1
0/1
0/3
0/3
0/2
0/4
0/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
0
Final Words
CONGRATULATIONS! Following this guide helps making a better world. With all those dead Teemos, you are putting a bit for the Earthly Paradise!
-
Teemo Top Domination
(flexmaister)
May 09, 2013 (u) 39 8 votes 4 comments -
Eric Olmedo presents the Right Way to play Teemo
(EricOlmedo)
May 14, 2013 (u) 2 2 votes 1 comments -
Teemo is on duty to win top
(pretendent)
May 27, 2013 (u) 2 0 votes 0 comments -
Teemo: 1 shot, 1 kill
(NieAemilius)
May 09, 2013 (u) 1 5 votes 0 comments -
The AP HYBRID Toplane
(losemymind)
October 23, 2013 (u) 1 0 votes 0 comments -
DoZo's AP Teemo (Works on EVERY Lane)
(DoZo)
September 28, 2013 (u) 1 0 votes 0 comments -
That's why everyone hates Teemo...
(fabio-b-ciani)
June 24, 2013 (u) 1 2 votes 0 comments -
Captain Teemo on duty
(NeymarJunior11)
June 02, 2013 (u) 1 1 votes 0 comments -
Beastin solo top with Teemo
(Bexo)
July 20, 2013 (u) 0 0 votes 0 comments -
Shroom Kingdome Top Lane
(Fraolds)
July 31, 2013 (u) 0 0 votes 0 comments
You just won the Internet my lord
You just won the Internet my lord
You just won the Internet my lord
You just won the Internet my lord
You just won the Internet my lord
You just won the Internet my lord