Shyvana The Half-Dragon

- Top/Jungler
- 4800
- 880
-
Fury of the Dragonborn
- Shyvana gains 5 / 10 / 15 / 20 armor and magic resist (doubled in Dragon's Descent Dragon Form).
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Twin Bite
- Active: Shyvana's next autoattack will strike twice in one swift movement. The second attack will deal physical damage equal to a percentage of her total attack damage. Both attacks will trigger on-hit effects. Dragon Form: Twin Bite will damage all units in front of Shyvana when she uses her next autottack instead of just her target. Each unit hit will both trigger on-hit effects and grant FURY twice. Shyvana's autoattacks against non-structures reduce the cooldown of Twin Bite by 0.5 seconds. Second Strike Physical Damage: 80 / 85 / 90 / 95 / 100% AD COOLDOWN: 10 / 9 / 8 / 7 / 6
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Burnout
- Active: Shyvana surrounds herself in flame for 3 seconds, dealing magic damage to enemies within 162.5 range each second and gaining bonus movement speed. The bonus movement speed decreases by 15% of its original value per second. Magic Damage per Second: 20 / 35 / 50 / 65 / 80 (+ 20% bonus AD) Minimum Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 60% bonus AD) Initial Movement Speed Bonus: 30 / 35 / 40 / 45 / 50% Dragon Form: Shyvana now scorches the earth where she walks, leaving a trail of fire for 5 seconds that will continually deal the same magic damage per second to enemies that pass over it. Shyvana's autoattacks extend the duration of Burnout by 1 second, to a maximum of 4 extra seconds. Maximum Magic Damage: 140 / 245 / 350 / 455 / 560 (+ 140% bonus AD) COOLDOWN: 12
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Flame Breath
- Active: Shyvana unleashes a fireball that travels in a line, dealing magic damage and marking enemies hit for 5 seconds. Basic attacks against marked enemies deal bonus magic damage equal to 2% of their maximum health (max. 100 vs. monsters). Dragon Form: Flame Breath engulfs all units in a cone in front of Shyvana. Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 60% AP) RANGE: 925 COOLDOWN: 12 / 11 / 10 / 9 / 8
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Dragon's Descent
- Passive: While in Human Form, Shyvana passively generates FURY every 1.5 seconds. Shyvana's basic attacks generate 2 FURY, even in Dragon's Descent Dragon Form or against structures. Active: Shyvana transforms into a dragon and dashes to a target location. Enemies along her path take magic damage and are pushed toward her target location. While in Dragon's Descent Dragon Form, Shyvana's FURY decays at a rate of 5 per second. Once her FURY is depleted, she will return to her normal state. Dragon's Descent has no cooldown or initial cost but can only be activated when Shyvana has 100 FURY. Fury gained per 1.5 seconds: 1 / 2 / 3 Magic Damage: 175 / 300 / 425 (+ 70% AP) RANGE: 1000 COST: 5 fury per second
Health Points | 435 |
---|---|
Mana | 0 |
Damage | 55 |
Attack Range | 125 |
Armor | 18 |
IP Cost | 4800 |
Health Regen | 7.2 |
Mana Regen | 0 |
Attack Speed | 0.658 |
Movement Speed | 350 |
Magic Resistance | 30 |
1 lvl |
Item builds
Start items
Health Potion
Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
Amplifying Tome
+20 Ability Power
Core items
Iceborn Gauntlet
+65 Armor +20% Cooldown Reduction +500 Mana UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 125% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown). Size of zone increases with bonus armor.
Rylai's Crystal Scepter
+400 Health +100 Ability Power UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type: Single Target: 40% reduction for 1.5 seconds. Area of Effect: 40% reduction for 1 seconds. Damage over Time or Multi-hit: 20% reduction for 1 seconds. Summoned Minions: 20% reduction for 1 seconds. (If a spell fits in more than one category, it uses the weakest slow value.)
Liandry's Torment
+80 Ability Power +300 Health UNIQUE Passive - Eyes of Pain: +15 Magic Penetration. UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
Endgame items
Zhonya's Hourglass
+100 Ability Power +45 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).
Void Staff
+80 Ability Power UNIQUE Passive: +35% Magic Penetration.
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Runes
Glymph
x9
Greater Glyph of Potency
+1.19 ability power
Mark
x9
Greater Mark of Destruction
+1.0 Armor Penetration / +.57 Magic Penetration
Seal
x9
Greater Seal of Resilience
+1.41 armor
Quintessence
x3
Greater Quintessence of Potency
+4.95 ability power
- +10.71 ability power
- +0 Greater Mark of Destruction
- +12.69 armor
- +14.85 ability power
Masteries
0/1
0/4
4/4
0/2
0/4
4/4
0/1
3/3
0/1
1/1
0/2
0/2
3/3
1/1
0/1
3/3
4/4
1/1
OFFENSE:
24
0/1
0/3
4/4
0/2
0/3
0/3
2/2
0/2
0/2
0/1
0/1
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
6
0/1
0/3
0/3
0/1
0/1
0/3
0/3
0/2
0/4
0/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
0
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