Shyvana The Half-Dragon

- Top/Jungler
- 4800
- 880
-
Fury of the Dragonborn
- Shyvana gains 5 / 10 / 15 / 20 armor and magic resist (doubled in Dragon's Descent Dragon Form).
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Twin Bite
- Active: Shyvana's next autoattack will strike twice in one swift movement. The second attack will deal physical damage equal to a percentage of her total attack damage. Both attacks will trigger on-hit effects. Dragon Form: Twin Bite will damage all units in front of Shyvana when she uses her next autottack instead of just her target. Each unit hit will both trigger on-hit effects and grant FURY twice. Shyvana's autoattacks against non-structures reduce the cooldown of Twin Bite by 0.5 seconds. Second Strike Physical Damage: 80 / 85 / 90 / 95 / 100% AD COOLDOWN: 10 / 9 / 8 / 7 / 6
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Burnout
- Active: Shyvana surrounds herself in flame for 3 seconds, dealing magic damage to enemies within 162.5 range each second and gaining bonus movement speed. The bonus movement speed decreases by 15% of its original value per second. Magic Damage per Second: 20 / 35 / 50 / 65 / 80 (+ 20% bonus AD) Minimum Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 60% bonus AD) Initial Movement Speed Bonus: 30 / 35 / 40 / 45 / 50% Dragon Form: Shyvana now scorches the earth where she walks, leaving a trail of fire for 5 seconds that will continually deal the same magic damage per second to enemies that pass over it. Shyvana's autoattacks extend the duration of Burnout by 1 second, to a maximum of 4 extra seconds. Maximum Magic Damage: 140 / 245 / 350 / 455 / 560 (+ 140% bonus AD) COOLDOWN: 12
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Flame Breath
- Active: Shyvana unleashes a fireball that travels in a line, dealing magic damage and marking enemies hit for 5 seconds. Basic attacks against marked enemies deal bonus magic damage equal to 2% of their maximum health (max. 100 vs. monsters). Dragon Form: Flame Breath engulfs all units in a cone in front of Shyvana. Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 60% AP) RANGE: 925 COOLDOWN: 12 / 11 / 10 / 9 / 8
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Dragon's Descent
- Passive: While in Human Form, Shyvana passively generates FURY every 1.5 seconds. Shyvana's basic attacks generate 2 FURY, even in Dragon's Descent Dragon Form or against structures. Active: Shyvana transforms into a dragon and dashes to a target location. Enemies along her path take magic damage and are pushed toward her target location. While in Dragon's Descent Dragon Form, Shyvana's FURY decays at a rate of 5 per second. Once her FURY is depleted, she will return to her normal state. Dragon's Descent has no cooldown or initial cost but can only be activated when Shyvana has 100 FURY. Fury gained per 1.5 seconds: 1 / 2 / 3 Magic Damage: 175 / 300 / 425 (+ 70% AP) RANGE: 1000 COST: 5 fury per second
Health Points | 435 |
---|---|
Mana | 0 |
Damage | 55 |
Attack Range | 125 |
Armor | 18 |
IP Cost | 4800 |
Health Regen | 7.2 |
Mana Regen | 0 |
Attack Speed | 0.658 |
Movement Speed | 350 |
Magic Resistance | 30 |
1 lvl |
Item builds
Start items
Health Potion
Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
Hunter's Machete
+8% Life Steal vs. Monsters UNIQUE Passive - Nail: Basic attacks deal 20 bonus damage on hit vs. Monsters. Killing a Large Monster grants +15 bonus experience.
Core items
Locket of the Iron Solari
+400 Health +100% Base Health Regen +20 Magic Resist +10% Cooldown Reduction UNIQUE Active: Grants a shield to nearby allies for 2 seconds that absorbs up to 75 (+15 per level) damage (60 second cooldown). UNIQUE Aura - Legion: Grants nearby allies +15 Magic Resist.
Aegis of the Legion
+200 Health +100% Base Health Regen +20 Magic Resist UNIQUE Aura - Legion: Grants nearby allies +10 Magic Resist.
Boots of Mobility
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +105 Movement Speed when out of combat for 5 seconds. (Unique Passives with the same name don't stack.)
Endgame items
Frozen Mallet
+650 Health +40 Attack Damage UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).
Randuin's Omen
+450 Health +60 Armor -10% Damage taken from Critical Strikes UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15%. UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Masteries
0/1
0/4
0/4
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0/4
0/1
0/3
0/1
0/1
0/2
0/2
0/3
0/1
0/1
0/3
0/4
0/1
OFFENSE:
0
0/1
0/3
0/4
0/2
0/3
0/3
0/2
0/2
0/2
0/1
0/1
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
0
0/1
0/3
0/3
0/1
0/1
0/3
0/3
0/2
0/4
0/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
0
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