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Shaco The Demon Jester

  • Jungler
  • 3150
  • 790
  • Backstab
  • Deceive
  • Jack In The Box
  • Two-Shiv Poison
  • Hallucinate
Health Points 441
Mana 270
Damage 51.7
Attack Range 125
Armor 15
IP Cost 3150
Health Regen 7.45
Mana Regen 6.4
Attack Speed 0.694
Movement Speed 350
Magic Resistance 30

1 lvl

Shaco, the Backstabber Demon

PervertedOldMan Last update: December 05, 2013

Item builds

Start items "

  • Hunter's Machete

  • Health Potion

    x5

Alternative Starting Items "

  • Health Potion

    x5
  • Boots of Speed

Survival "

  • Vampiric Scepter

  • Ravenous Hydra (Melee Only)

Core items "

  • Boots of Mobility

  • Infinity Edge

  • Statikk Shiv

Endgame items

  • Last Whisper

  • Guardian Angel

show author comments

Why crit Shaco?

If we want to make good use of his passive critical is the best choice on my opinion, let me explain why.Let's say he has 200 Ad. -A normal Critical deals 2x the damage. - a normal crit will deal 400. -With Ifinity Edge his Critical damage will go up to 250%. - his crit will now deal 500. -Shaco Q deals +20%(skill level 5) critical damage and is 100% chance to crit. - his crit will deal 540. -With Statikk Shiv's passive he will deal 100 damage(can crit) - this will deal the same ammount of Crit damage Shaco has(270) For now he deals (when using his Q) 810, each time you use Q, not bad but it's not all, we didnt add his passive and the runes. -We will have +20% critical damage marks, so he'll have 290% crit damage - his attack with Q will deal 580 + 290 because of statikk(870) And to finish the damage his Passive - Deals +20% damage if the enemy is hit from behind - If you hit from behind you'll deal 1044 damage if you have at least 200 AD, Q at level 5, a Infinity Edge and a Statikk Shiv. NOTE: If it's late game and you have 4 items you should have around 300 AD, with that ammount your Q should deal around 970, dealing 1512 Total(because of your passive and statikk).

Skillorder

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Q

Deceive

W

Jack In The Box

E

Two-Shiv Poison

R

Hallucinate
show author comments

Unless you're Top that it's worth to Max Q 1st

Summoner spells

Spells

  • Smite

  • Flash

If you're Mid/Top

  • Ignite

  • Flash

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Runes

Glymph

  • x9

Mark

  • x9

Seal

  • x9

Quintessence

  • x3
  • +5.76% attack speed
  • +20.07% critical damage
  • +12.69 armor
  • +14.85 ability power
show author comments

This runes isn't a MUST but this is the ones I have. -Marks if you main or love Shaco you may get them otherwise you'll spend a lot of money on it 7290IP; -Seals so you can take more damage from jungle creeps; -Glyphs to finish jungle faster; -For early game(since Shaco E and W scales with AP).

Masteries

  • 1/1
  • 4/4
  • 0/4
  • 2/2
  • 4/4
  • 0/4
  • 1/1
  • 2/3
  • 1/1
  • 0/1
  • 0/2
  • 2/2
  • 0/3
  • 0/1
  • 0/1
  • 3/3
  • 0/4
  • 1/1

OFFENSE:

21

  • 0/1
  • 0/3
  • 0/4
  • 0/2
  • 0/3
  • 0/3
  • 0/2
  • 0/2
  • 0/2
  • 0/1
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/3
  • 0/1
  • 0/1
  • 0/1

DEFENSE:

0

  • 0/1
  • 3/3
  • 3/3
  • 0/1
  • 0/1
  • 1/3
  • 0/3
  • 1/2
  • 0/4
  • 1/1
  • 0/3
  • 0/1
  • 0/2
  • 0/4
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/1

UTILITY:

9

show author comments

Masteries aren't updated so i'll just place points in the same places. Place 1/2/3 points at Executioner, It doesnt really matter.

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