Riven The Exile

- Top/Jungler
- 4800
- 880
-
Runic Blade
- Riven's abilities charge her blade for 5 seconds, causing her to do 20 / 25 / 30 / 35 / 40 / 45 / 50 % of her attack damage as bonus physical damage on her next basic attack. Riven can store up to 3 charges, and can only expend one at a time.
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Broken Wings
- Active: Riven steps forward and lashes out in a series of powerful slashes, dealing physical damage to all enemies within 112.5-range. Broken Wings can be cast two additional times within 4 seconds, with the timer resetting after each. All three strikes deal the same damage, with the third damaging enemies within 150-range and knocking them up. Riven will target the unit under your cursor; if no targets are present, Riven will simply strike the direction she is currently facing. Physical damage: 10 / 30 / 50 / 70 / 90 (+ 40 / 45 / 50 / 55 / 60% AD) Total damage: 30 / 90 / 150 / 210 / 270 (+ 120 / 135 / 150 / 165 / 180% AD) RANGE: 260 COOLDOWN: 13
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Ki Burst
- Active: Riven's sword emits a burst of runic energy that shocks nearby enemies, dealing physical damage and stunning them for 0.75 seconds. Physical damage: 50 / 80 / 110 / 140 / 170 (+ 100% bonus AD) RANGE: 125 COOLDOWN: 11 / 10 / 9 / 8 / 7
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Valor
- Active: Riven dashes towards the cursor and gains a shield that absorbs incoming damage for 1.5 seconds. Shield: 90 / 120 / 150 / 180 / 210 (+ 100% bonus AD) RANGE: 325 COOLDOWN: 10 / 9 / 8 / 7 / 6
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Blade of the Exile
- Active: For 15 seconds Riven's sword is reformed, gaining 20% of her total AD as bonus attack damage and 75 bonus attack range (200 total range). Broken Wings's 1st and 3rd area of effect radius increase to 162.5 and 200 respectively and Ki Burst's area of effect radius increases to 135. For Blade of the Exile's duration, Riven can use Wind Slash once. Active: Riven unleashes a 2200-speed wave of energy in a cone, dealing physical damage to all enemies hit. The damage is increased by 2.67% for every 1% of an enemy's missing health, capping at 200% bonus damage (300% total damage) against enemies with 75% or more missing health. Minimum Physical Damage: 80 / 120 / 160 (+ 60% bonus AD) Maximum Physical Damage: 240 / 360 / 480 (+ 180% bonus AD) RANGE: 900 COOLDOWN: 110 / 80 / 50
Health Points | 414 |
---|---|
Mana | 0 |
Damage | 54 |
Attack Range | 125 |
Armor | 15 |
IP Cost | 4800 |
Health Regen | 5.5 |
Mana Regen | 0 |
Attack Speed | 0.625 |
Movement Speed | 345 |
Magic Resistance | 30 |
1 lvl |
Item builds
Start items
Health Potion
Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
Long Sword
+10 Attack Damage
Core items
Mercurial Scimitar
+80 Attack Damage +35 Magic Resist UNIQUE Active - Quicksilver: Removes all debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
The Bloodthirster
+75 Attack Damage UNIQUE Passive: +20% Life Steal UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level. This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
Ionian Boots of Lucidity
UNIQUE Passive: +10% Cooldown Reduction UNIQUE Passive - Enhanced Movement: +45 Movement Speed UNIQUE Passive: Reduces Summoner Spell cooldowns by 10% ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
The Black Cleaver
+300 Health +55 Attack Damage +20% Cooldown Reduction UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%). UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Ravenous Hydra (Melee Only)
+75 Attack Damage +100% Base Health Regen +12% Life Steal Passive: Life Steal applies to damage dealt by this item. UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage). UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Guardian Angel
+60 Armor +60 Magic Resist UNIQUE Passive: Upon taking lethal damage, restores 30% of maximum Health and Mana after 4 seconds of stasis (300 second cooldown).
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Runes
Glymph
x9
Greater Glyph of Celerity
-0.05% cooldowns per level (-0.9% at champion level 18)
Mark
x9
Greater Mark of Strength
+0.95 attack damage
Seal
Greater Seal of Vigor
+0.43 health regen / 5 sec.
x8
Greater Seal of Resilience
+1.41 armor
Quintessence
Greater Quintessence of Focus
-1.64% cooldowns
x2
Greater Quintessence of Strength
+2.25 attack damage
- -0.45% cooldowns per level
- +8.55 attack damage
- +0.43 health regen / 5 sec.
- +11.28 armor
- -1.64% cooldowns
- +4.5 attack damage
Masteries
0/1
0/4
0/4
0/2
0/4
0/4
0/1
0/3
0/1
0/1
0/2
0/2
0/3
0/1
0/1
0/3
0/4
0/1
OFFENSE:
0
0/1
0/3
0/4
0/2
0/3
0/3
0/2
0/2
0/2
0/1
0/1
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
0
0/1
0/3
0/3
0/1
0/1
0/3
0/3
0/2
0/4
0/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
0
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