Poppy Keeper of the Hammer

- Top/Jungler
- 450
- 260
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Iron Ambassador
- Innate: Poppy periodically throws her buckler on her next basic attack, to then fall near her target, where it remains for up to 4 seconds. If the buckler kills its target, it bounces back to Poppy automatically. Enemies can step on the buckler to destroy it. The buckler grants bonus range and 20 - 190 (based on level) bonus magic damage. When Poppy picks up the buckler, she shields herself for 15% maximum health for 4 / 5 / 6 seconds. Iron Ambassador resets Poppy's autoattack timer. RANGE: 525 STATIC COOLDOWN: 18 / 14 / 10
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Hammer Shock
- Active: Poppy smashes the ground in front of her, dealing physical damage to all enemies hit. The impacted ground becomes unstable, slowing enemies standing on it before erupting after 1 second, dealing the same physical damage to all enemies hit. Hammer Shock deals 80% damage against minions. Initial Physical Damage: 40 / 70 / 100 / 130 / 160 (+ 65% bonus AD) (+ 6% of target's max. health) Slow: 20 / 25 / 30 / 35 / 40% Initial Minion Damage: 32 / 56 / 80 / 104 / 128 (+ 52% bonus AD) (+ 4.8% of target's max. health) COST: 35 / 40 / 45 / 50 / 55 mana COOLDOWN: 9 / 8 / 7 / 6 / 5
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Steadfast Presence
- Passive: Poppy's total armor and magic resistance are increased by 12%. If she falls below 40% of her max. health, she gains Stubborn to a Fault, doubling this effect to 24%. Active: Poppy gains bonus movement speed for 2.5 seconds and generates a barrier around her for the duration, causing all enemies who dash within to be knocked down and dealt magic damage. This can only happen once per enemy champion. Bonus Movement Speed: 27 / 29 / 31 / 33 / 35% Magic Damage: 70 / 110 / 150 / 190 / 230 (+ 70% AP) COST: 50 mana COOLDOWN: 24 / 22 / 20 / 18 / 16
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Heroic Charge
- Active: Poppy dashes to the target enemy, dealing them physical damage and carrying them along with her. If they collide with terrain, she deals the same physical damage to them again and stuns them. Initial Physical Damage: 50 / 70 / 90 / 110 / 130 (+ 50% bonus AD) Stun Duration: 1.6 / 1.7 / 1.8 / 1.9 / 2 RANGE: 525 / 300 COST: 70 mana COOLDOWN: 12 / 11 / 10 / 9 / 8
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Keeper's Verdict
- First Cast: Poppy channels for up to 4 seconds, retaining the ability to move but slowing herself by 15% for the duration. The cooldown is reduced by 75% if its channel is canceled. Second Cast: Poppy smashes the ground, sending out a shockwave. When it hits an enemy champion, a massive hammer erupts, dealing physical damage to all enemies around it. Impacted enemies are knocked back towards their fountain. Releasing the ability instantly cancels the channel, damaging and knocking up all enemies around Poppy instead. Poppy has sight of airborne enemies and they are rendered untargetable for the duration, with the distance increasing based on how long Keeper's Verdict was channeled. Physical Damage: 200 / 300 / 400 (+ 90% bonus AD) RANGE: 1900 COST: 100 mana COOLDOWN: 140 / 120 / 100
Health Points | 540 |
---|---|
Mana | 280 |
Damage | 56 |
Attack Range | 125 |
Armor | 29 |
IP Cost | 450 |
Health Regen | 8 |
Mana Regen | 7 |
Attack Speed | 0.625 |
Movement Speed | 340 |
Magic Resistance | 32 |
1 lvl |
Item builds
Start items
Health Potion
x2Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
Rejuvenation Bead
+50% Base Health Regen (+round(0.5*stats[BaseHPRegenRate]*5) Health per 5 seconds)
Faerie Charm
+25% Base Mana Regen
Core items
Lich Bane
+80 Ability Power +7% Movement Speed +10% Cooldown Reduction +250 Mana UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
Nomad's Medallion
+50% Base Health Regen +50% Base Mana Regen UNIQUE Passive - Favor: Being near a minion death without dealing the killing blow grants 6 Gold and 10 Health. Limited to 1 Gold Income item ''The medallion shines with the glory of a thousand voices when exposed to the sun.'' - Historian Shurelya, 22 June, 24 CLE
Mercury's Treads
+25 Magic Resist UNIQUE Passive - Enhanced Movement: +45 Movement Speed UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 20%. (Unique Passives with the same name don't stack.)
Endgame items
Zhonya's Hourglass
+100 Ability Power +45 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).
Void Staff
+80 Ability Power UNIQUE Passive: +35% Magic Penetration.
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Runes
Glymph
x9
Greater Glyph of Resilience
+0.7 armor
Mark
x9
Greater Mark of Strength
+0.95 attack damage
Seal
x9
Greater Seal of Resilience
+1.41 armor
Quintessence
x3
Greater Quintessence of Fortitude
+26 health
- +6.3 armor
- +8.55 attack damage
- +12.69 armor
- +78 health
Masteries
1/1
0/4
3/4
0/2
0/4
4/4
0/1
0/3
0/1
1/1
0/2
0/2
0/3
0/1
0/1
0/3
0/4
0/1
OFFENSE:
9
0/1
0/3
4/4
2/2
3/3
0/3
0/2
2/2
0/2
1/1
0/1
1/1
1/3
3/3
0/1
3/3
0/1
0/1
1/1
DEFENSE:
21
0/1
0/3
0/3
0/1
0/1
0/3
0/3
0/2
0/4
0/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
0
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