Miss Fortune The Bounty Hunter

- Ad carry
- 3150
- 790
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Strut
- After 5 seconds of not taking damage,Miss Fortune gains an additional 25 movement speed. This bonus increases by 8 each second up to a maximum bonus of 70. Only affected by direct damage: non-periodic damage that isn't fully blocked by a shield.
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Double Up
- Active: Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first target and increased physical damage to the second, applying on-hit effects to both. If the first shot kills its target, the second shot will deal 150% increased damage. Double Up's second shot prioritizes enemies directly behind the primary target, especially enemy champions affected by Impure Shots. First Target Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 85% AD) (+ 35% AP) RANGE: 650 / 500 COST: 43 / 46 / 49 / 52 / 55 mana COOLDOWN: 7 / 6 / 5 / 4 / 3
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Impure Shots
- Passive: Miss Fortune's basic attacks deal 6% AD bonus magic damage, stacking cumulatively up to 5 + (1 × Bullet Time's rank) times per target. Active: Miss Fortune gains bonus attack speed for 6 seconds and immediately gains Strut. Attack Speed: 20 / 30 / 40 / 50 / 60% COST: 30 / 35 / 40 / 45 / 50 mana COOLDOWN: 12
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Make It Rain
- Active: Miss Fortune rains hundreds of bullets down onto the target area, which begin landing after a 0.5-second delay. This area lasts for 2 seconds, slowing and dealing magic damage every 0.25 seconds to enemies within. Total Magic Damage: 90 / 145 / 200 / 255 / 310 (+ 80% AP) Slow: 40 / 45 / 50 / 55 / 60% RANGE: 800 / 200 COST: 80 mana COOLDOWN: 14 / 13 / 12 / 11 / 10
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Bullet Time
- Passive: The stack limit for Impure Shots is increased. Active: Miss Fortune channels for 2 seconds, spraying up to 8 waves of bullets in a cone in front of her. A wave is fired every 0.25 seconds, dealing physical damage and applying Impure Shots' passive magic damage and stack to all enemies within the area. New Stack Limit: 6 / 7 / 8 Maximum Magic Damage: 36 / 42 / 48% AD Physical Damage Per Wave: 50 / 75 / 125 (+ 20% AP) Total Physical Damage: 400 / 600 / 1000 (+ 160% AP) Minimum Magic Damage (No Stacks): 198 / 210 / 216% AD Maximum Magic Damage (Maximum Stacks): 288 / 336 / 384% AD RANGE: 1400 COST: 100 mana COOLDOWN: 120 / 110 / 100
Health Points | 577.8 |
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Mana | 275.84 |
Damage | 49.54 |
Attack Range | 550 |
Armor | 24.04 |
IP Cost | 3150 |
Health Regen | 6.19 |
Mana Regen | 8.04 |
Attack Speed | 0.656 |
Movement Speed | 325 |
Magic Resistance | 30 |
1 lvl |
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Masteries
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0/1
OFFENSE:
0
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0/2
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0/1
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0/1
0/1
DEFENSE:
0
0/1
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0/3
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0/1
UTILITY:
0
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May 09, 2013 (u) 0 8 votes 1 comments -
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May 09, 2013 (u) 0 3 votes 0 comments
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