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Master Yi The Wuju Bladesman

  • Jungler
  • 450
  • 260
  • Double Strike
  • Alpha Strike
  • Meditate
  • Wuju Style
  • Highlander
Health Points 444
Mana 180
Damage 55.1
Attack Range 125
Armor 15
IP Cost 450
Health Regen 6.75
Mana Regen 6.5
Attack Speed 0.679
Movement Speed 355
Magic Resistance 30

1 lvl

AD Master Yi Ownage

theBEASTisLOOSE Last update: October 17, 2013

Item builds

Start items

  • Health Potion

  • Boots of Speed

Core items

  • B. F. Sword

  • Phantom Dancer

  • Vampiric Scepter

  • Berserker's Greaves

Endgame items

  • Statikk Shiv

  • Ravenous Hydra (Melee Only)

  • Infinity Edge

  • Phantom Dancer

  • The Bloodthirster

  • Berserker's Greaves

show author comments

Life Steal OP

I usually go for a life steal heavy build rushing the BT then the Phantom Dancer. Usually go for the Ravenous Hydra next for more Life Steal, IE for more damage (resulting in more life steal) and then a Statikk Shiv because of the magic damage charges and because of how high Yi's attack speed is...then Berserker's Greaves of course.

Skillorder

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Q

Alpha Strike

W

Meditate

E

Wuju Style

R

Highlander
show author comments

Alpha then Wuju then Meditate

This can change based on how you are doing in lane. If you are having a tough time then max meditate first. Always trigger alpha strike THEN highlander then wuju style and alpha strike when the target is running away.

Summoner spells

Spells

  • Flash

  • Ghost

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You will never escape!!!

Highlander paired with Ghost will give you an insane amount of movement speed so use it when catching up or running away for maximum effectiveness.

Runes

Glymph

  • x9

Mark

  • x9

Seal

  • x9

Quintessence

  • x3
  • +1.35 magic resist per level
  • +8.55 attack damage
  • +1.35 armor per level
  • +10.2% attack speed
show author comments

Runes are your choice

These are what I personally recommend, but you can switch the Quints out for Life Steal for more sustain early game if you have a tough opponent.

Masteries

  • 0/1
  • 4/4
  • 0/4
  • 0/2
  • 4/4
  • 0/4
  • 0/1
  • 3/3
  • 1/1
  • 0/1
  • 2/2
  • 2/2
  • 0/3
  • 0/1
  • 1/1
  • 3/3
  • 0/4
  • 1/1

OFFENSE:

21

  • 0/1
  • 0/3
  • 4/4
  • 0/2
  • 2/3
  • 2/3
  • 0/2
  • 0/2
  • 0/2
  • 1/1
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/3
  • 0/1
  • 0/1
  • 0/1

DEFENSE:

9

  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/2
  • 0/4
  • 0/1
  • 0/3
  • 0/1
  • 0/2
  • 0/4
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/1

UTILITY:

0

show author comments

Go 21-9-0

The 21 in the offense tree is pretty straight forward, but the other 9 are pretty much up to you.

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