Malzahar The Prophet of the Void

- Mid
- 4800
- 880
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Summon Voidling
- After casting 4 spells, Malzahar summons a voidling for 21 seconds. Voidlings have 200 + (50 × level) health and 20 + (5 × level) + (+1.0 per bonus attack damage) attack damage (bonus autoattack damage isn't noticed in tooltip or voidling's stats, but it affects damage done by voidling). The voidlings benefit from Malzahar's armor penetration. Voidlings grow after 7 seconds (+50% base damage and armor), and Frenzy after 14 seconds (increased attack speed). Voidlings' armor: 30 (45 after 7 seconds) Voidlings' magic resistance: 50 Voidlings' attack speed: 0.831 (1.496 after 14 seconds) Voidlings' movement speed: 451 Voidlings will always attack the target affected by Malzahar's most recently cast Malefic Visions. If there are no targets affected by Malefic Visions, it will attack random targets. If Malzahar casts a spell that will summon a Voidling, the Voidling Counter will have a cooldown time of approximately 1 second. So, if Malzahar casts multiple spells at once to nuke the target and Malzahar had the full Voidling Counter, only 1 or 2 of the Voidling Counter (depending on how fast you cast the spells) will fill up.
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Call of the Void
- Active: Malzahar opens up two portals to the Void. After a short delay, power erupts from them, dealing magic damage and silencing all enemies caught between the portals. Cooldown: 9 seconds Range to center of wall: 900 Wall width: 400 (estimate) Cost: 80 / 85 / 90 / 95 / 100 mana Total Magic Damage: 80/135/190/245/300 (+0.8 per ability power) Silence Duration: 1.4/1.8/2.2/2.6/3 seconds
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Null Zone
- Active: Malzahar creates a zone of negative energy for 5 seconds. The zone deals magic damage to enemies that stand in it for percentage of their max health each second. (damage to monsters is capped) Cooldown: 14 seconds Range to center of AoE: 800 Radius of AoE: 250 (estimate) Maximal damage vs. monsters: 120 (estimated) Cost: 90 / 95 / 100 / 105 / 110 mana Health To Magic Damage Per Second Ratio: 4/5/6/7/8% (+1% per 100 ability power) Maximum damage: 20 / 25 / 30 / 35 / 40% (+5% per 100 ability power)
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Malefic Visions
- Active: Malzahar infects his targets mind, dealing magic damage every half seconds for 4 seconds. If the target dies while afflicted by the visions, they pass the curse on to a nearby enemy unit, refreshing the duration and restoring mana to Malzahar. Malzahars Voidlings are attracted to affected units. Range: 650 Cost: 60/75/90/105/120 mana Cooldown: 15/13/11/9/7 seconds Total Magic Damage: 80/140/200/260/320 (+0.8 per ability power) Magic Damage per Half Second: 10/17.5/25/32.5/40 (+0.1 per ability power) Mana Restored: 10/14/18/22/26
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Nether Grasp
- Active: Malzahar grips his target in an engulfing void of energy and begins channeling, dealing magic damage every half second while suppressing the target for up to 2.5 seconds. Cost: 150 mana Range: 700 Cooldown: 120/100/80 seconds Magic Damage per Half Second: 50/80/110 (+0.26 per ability power) Total Magic Damage: 250/400/550 (+1.3 per ability power)
Health Points | 380 |
---|---|
Mana | 250 |
Damage | 51.66 |
Attack Range | 550 |
Armor | 12 |
IP Cost | 4800 |
Health Regen | 4.5 |
Mana Regen | 7 |
Attack Speed | 0.625 |
Movement Speed | 340 |
Magic Resistance | 30 |
1 lvl |
Item builds
Start items
Health Potion
x2Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
Doran's Ring
+60 Health +15 Ability Power +50% Base Mana Regen Passive: Restores 4 Mana upon killing a unit.
Core items
Sorcerer's Shoes
+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)
Rabadon's Deathcap
+120 Ability Power Unique: +35% ability power
Haunting Guise
+25 Ability Power +200 Health UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
Endgame items
Abyssal Scepter
+70 Ability Power +50 Magic Resist UNIQUE Aura: Reduces the Magic Resist of nearby enemies by 20.
Zhonya's Hourglass
+100 Ability Power +45 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).
Liandry's Torment
+80 Ability Power +300 Health UNIQUE Passive - Eyes of Pain: +15 Magic Penetration. UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
situational
Rylai's Crystal Scepter
+400 Health +100 Ability Power UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type: Single Target: 40% reduction for 1.5 seconds. Area of Effect: 40% reduction for 1 seconds. Damage over Time or Multi-hit: 20% reduction for 1 seconds. Summoned Minions: 20% reduction for 1 seconds. (If a spell fits in more than one category, it uses the weakest slow value.)
Guardian Angel
+60 Armor +60 Magic Resist UNIQUE Passive: Upon taking lethal damage, restores 30% of maximum Health and Mana after 4 seconds of stasis (300 second cooldown).
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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R ![]() |
Runes
Glymph
x9
Greater Glyph of Warding
+1.34 magic resist
Mark
x9
Greater Mark of Insight
+0.95 magic penetration
Seal
x9
Greater Seal of Resilience
+1.41 armor
Quintessence
x3
Greater Quintessence of Potency
+4.95 ability power
- +12.06 magic resist
- +8.55 magic penetration
- +12.69 armor
- +14.85 ability power
Masteries
0/1
0/4
4/4
0/2
0/4
4/4
0/1
3/3
0/1
1/1
0/2
0/2
3/3
1/1
0/1
0/3
4/4
1/1
OFFENSE:
21
0/1
0/3
4/4
0/2
1/3
3/3
0/2
0/2
0/2
1/1
0/1
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
9
0/1
0/3
0/3
0/1
0/1
0/3
0/3
0/2
0/4
0/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
0
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January 31, 2014 (u) 0 0 votes 0 comments
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