Lissandra The Ice Witch

- Mid
- 6300
- 975
-
Iceborn
- Every 18 seconds Lissandra's next ability costs no mana. This cooldown is reduced by 1 second whenever Lissandra impairs an enemy's movement with an ability (Does not apply to movement-impairing effects from items)
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Ice Shard
- Active: Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Movement Speed for 1.5 seconds. Shards then pass through the target dealing the same damage to other enemies hit. Cost: 85 Mana Cooldown: 6 / 5.5 / 5 / 4.5 / 4 seconds Magic Damage: 75 / 110 / 145 / 180 / 215 ( +0.65 Ability Power) Slow: 16 / 19 / 22 / 25 / 28%
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Ring of Frost
- Active: Deals magic damage to nearby enemies and roots them in place. Cost: 50 Mana Cooldown: 14 / 13 / 12 / 11 / 10 seconds Magic Damage: 70 / 110 / 150 / 190 / 230 (+0.6 Ability Power) Root Duration: 1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds Range: 450
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Glacial Path
- Active: Casts an ice claw thats deals magic damage to all enemies hit. Reactivating this ability transports Lissandra to the claw's current location. Cooldown: 24 / 21 / 18 / 15 / 12 Seconds Cost: 80 / 85 / 90 / 95 / 100 Mana Magic Damage: 70 / 115 / 160 / 205 / 250 (+0.6 Ability Power)
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Frozen Tomb
- Active - Enemy Cast: Freezes target champion solid, dealing magic damage and stunning it for 1.5 seconds. Active - Self Cast: Lissandra encases herself in dark ice for 2.5 seconds, becoming untargetable and invulnerable but unable to take any actions. Dark ice then spreads from Lissandra's target dealing magic damage to all enemies in the area as it expands. The ice lasts for 3 seconds and slows enemy Movement Speed. Magic damage: 150 / 250 / 350 (+ 0.7 per ability power) Slow: 20 / 30 / 40%
Health Points | 365 |
---|---|
Energy | 0 |
Damage | 48 |
Attack Range | 550 |
Armor | 10 |
IP Cost | 6300 |
Health Regen | 6 |
Energy Regen | 0 |
Attack Speed | 0.625 |
Movement Speed | 325 |
Magic Resistance | 30 |
1 lvl |
Item builds
Start items
Faerie Charm
+25% Base Mana Regen
Health Potion
x4Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
Core items
Sorcerer's Shoes
+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)
Zhonya's Hourglass
+100 Ability Power +45 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).
Haunting Guise
+25 Ability Power +200 Health UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
Morellonomicon
+80 Ability Power +20% Cooldown Reduction +100% Base Mana Regen UNIQUE Passive: Dealing magic damage to enemy champions below 40% Health inflicts Grievous Wounds for 4 seconds.
Endgame items
Void Staff
+80 Ability Power UNIQUE Passive: +35% Magic Penetration.
Rabadon's Deathcap
+120 Ability Power Unique: +35% ability power
Liandry's Torment
+80 Ability Power +300 Health UNIQUE Passive - Eyes of Pain: +15 Magic Penetration. UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Runes
Glymph
x9
Greater Glyph of Warding
+1.34 magic resist
Mark
x9
Greater Mark of Insight
+0.95 magic penetration
Seal
x9
Greater Seal of Resilience
+1.41 armor
Quintessence
x3
Greater Quintessence of Potency
+4.95 ability power
- +12.06 magic resist
- +8.55 magic penetration
- +12.69 armor
- +14.85 ability power
Masteries
1/1
0/4
4/4
0/2
0/4
4/4
0/1
2/3
0/1
1/1
0/2
0/2
3/3
1/1
0/1
0/3
4/4
1/1
OFFENSE:
21
0/1
0/3
4/4
0/2
1/3
3/3
0/2
0/2
0/2
1/1
0/1
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
9
0/1
0/3
0/3
0/1
0/1
0/3
0/3
0/2
0/4
0/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
0
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