Leona The Radiant Dawn

- Support/Bot
- 4800
- 880
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Sunlight
- Leona's spells charge any enemy unit damaged with Sunlight for 3.5 seconds. When allied champions deal any damage to those targets they consume the Sunlight debuff to deal 20 / 35 / 50 / 65 / 80 / 95 / 110 / 125 / 140 additional magic damage. This additional damage is counted as the ally's damage and it will benefit from their magic penetration. Leona is unable to activate the additional damage herself.
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Shield of Daybreak
- Active: Leonas next autoattack will deal additional magic damage and stun the target for 1.25 seconds. Cost: 45/50/55/60/65 mana Cooldown: 11/10/9/8/7 seconds Magic Damage: 40/70/100/130/160 (+0.3 per ability power)
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Eclipse
- Active: Leona raises her shield to gain bonus armor and magic resistance for 3 seconds. When the effect ends she deals magic damage to nearby enemies. If any enemy was damaged by Eclipse, the defense buff is prolonged for an additional 3 seconds. Cost: 60 mana Cooldown: 14 seconds Radius: 275 Armor & Magic Resist Bonus: 30/40/50/60/70 Magic Damage: 60/110/160/210/260 (+0.4 per ability power)
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Zenith Blade
- Active: Leona projects a solar image of her sword, which deals magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be immobilized for 0.5 seconds and Leona will dash to them. Cost: 60 mana Range: 700 Cooldown: 13/12/11/10/9 seconds Magic Damage: 60/100/140/180/220 (+0.4 per ability power)
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Solar Flare
- Active: Leona calls down a beam of solar energy to a target location. After a brief delay, it deals magic damage to all enemies in it and slows them by 80% for 1.5 seconds. Enemies in the center of the area are stunned instead of slowed. Range to Center of AoE: 1200 Radius of Damaging AoE: 250 Radius of Stun AoE: 100 Radius of Sight AoE: 700 Cost: 100 mana Cooldown: 90/75/60 seconds Magic Damage: 150/250/350 (+0.8 per ability power)
Health Points | 430 |
---|---|
Mana | 235 |
Damage | 55 |
Attack Range | 125 |
Armor | 18 |
IP Cost | 4800 |
Health Regen | 9 |
Mana Regen | 8 |
Attack Speed | 0.625 |
Movement Speed | 335 |
Magic Resistance | 30 |
1 lvl |
Item builds
Start items
Boots of Speed
Limited to 1. UNIQUE Passive - Enhanced Movement: +25 Movement Speed (Unique Passives with the same name don't stack.)
Health Potion
Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
Vision Ward
x2Can only carry 2 Vision Wards in inventory. Click to Consume: Places a visible ward that reveals the surrounding area and invisible units in the area until killed. Limit 1 Vision Ward on the map per player. (Revealing a ward in this manner grants a portion of the gold reward when that unit is killed.)
Core items
Sightstone
+150 Health UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop. (A player may only have 3 Stealth Wards on the map at one time. Unique Passives with the same name don't stack.)
Aegis of the Legion
+200 Health +100% Base Health Regen +20 Magic Resist UNIQUE Aura - Legion: Grants nearby allies +10 Magic Resist.
Nomad's Medallion
+50% Base Health Regen +50% Base Mana Regen UNIQUE Passive - Favor: Being near a minion death without dealing the killing blow grants 6 Gold and 10 Health. Limited to 1 Gold Income item ''The medallion shines with the glory of a thousand voices when exposed to the sun.'' - Historian Shurelya, 22 June, 24 CLE
Mercury's Treads
+25 Magic Resist UNIQUE Passive - Enhanced Movement: +45 Movement Speed UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 20%. (Unique Passives with the same name don't stack.)
Endgame items
Locket of the Iron Solari
+400 Health +100% Base Health Regen +20 Magic Resist +10% Cooldown Reduction UNIQUE Active: Grants a shield to nearby allies for 2 seconds that absorbs up to 75 (+15 per level) damage (60 second cooldown). UNIQUE Aura - Legion: Grants nearby allies +15 Magic Resist.
Mikael's Crucible
+35 Magic Resist +10% Cooldown Reduction +100% Base Mana Regen UNIQUE Passive - Mana Font: Restores 2% of missing Mana every 5 seconds. UNIQUE Active: Removes all stuns, roots, taunts, fears, silences, and slows on an allied champion and heals that champion for 150 (+10% of maximum Health) (180 second cooldown).
Ruby Sightstone
+500 Health UNIQUE Passive: Item Active cooldowns are reduced by 10%. UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges and refills when visiting the shop. (A player may only have 3 Stealth Wards on the map at one time. Unique Passives with the same name don't stack.)
Talisman of Ascension
+100% Base Health Regen +100% Base Mana Regen +10% Cooldown Reduction UNIQUE Passive - Favor: Being near a minion death without dealing the killing blow grants 6 Gold and 10 Health. UNIQUE Active: Grants nearby allies +40% Movement Speed for 3 seconds (60 second cooldown). Limited to 1 Gold Income item ''Praise the sun.'' - Historian Shurelya, 22 September, 25 CLE
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Runes
Glymph
x9
Greater Glyph of Warding
+1.34 magic resist
Mark
x9
Greater Mark of Resilience
+0.91 armor
Seal
x9
Greater Seal of Resilience
+1.41 armor
Quintessence
x3
Greater Quintessence of Avarice
+1 gold / 10 sec.
- +12.06 magic resist
- +8.19 armor
- +12.69 armor
- +3 gold / 10 sec.
Masteries
1/1
0/4
0/4
0/2
0/4
0/4
0/1
0/3
0/1
0/1
0/2
0/2
0/3
0/1
0/1
0/3
0/4
0/1
OFFENSE:
1
0/1
0/3
4/4
1/2
3/3
0/3
0/2
2/2
1/2
1/1
0/1
1/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
13
1/1
3/3
3/3
1/1
0/1
0/3
0/3
0/2
4/4
0/1
0/3
1/1
2/2
0/4
0/3
1/1
0/1
0/3
0/1
UTILITY:
16
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