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Lee Sin The Blind Monk

  • Top/Jungler
  • 4800
  • 880
  • Flurry
  • Sonic Wave
  • Safeguard
  • Tempest
  • Dragon's Rage
Health Points 428
Energy 200
Damage 55.8
Attack Range 125
Armor 16
IP Cost 4800
Health Regen 6.25
Energy Regen 50
Attack Speed 0.651
Movement Speed 350
Magic Resistance 30

1 lvl

Lee Sin, Jungle's Eyes

martin684 Last update: May 09, 2013

Item builds

Start items "

  • Boots of Speed

  • Madred's Razors

  • Health Potion

  • Wriggle's Lantern

  • Hunter's Machete

Core items "

  • Youmuu's Ghostblade

  • Blade of the Ruined King

  • Frozen Mallet

  • Maw of Malmortius

  • Trinity Force

  • Last Whisper

  • The Bloodthirster

  • The Black Cleaver

Tanky Core items "

  • Thornmail

  • Randuin's Omen

  • Locket of the Iron Solari

  • Warmog's Armor

  • Sunfire Cape

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Jungle Route

When playing left side this is my route: Start at wraiths then red, gank mid for FB. If enemy wastes flash just stay in the bush until he comes back and you strike again with your Q, easy FB. Then go to your blue and gank top, do the same as mid. After that you can counter jungle, do wolves/wraiths/golems and gank bot or just go to buy. When playing right side this is my route: Start at wraiths then red, gank top and try to waste his flash/ghost, if he does so stay in bush to strike again and get FB, then gank mid or go to enemy's jungle blue if he starts at red. Then do your blue and gank bot.

Skillorder

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Q

Sonic Wave

W

Safeguard

E

Tempest

R

Dragon's Rage
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Skill distribution

Even you are jungle i always max Q, for cleaning big buffs faster, for better ganks, to counter jungle better and fighting againts someone. Maxing others skills are good too, W gives you way more sustain and shield, but with your wriggles and 1 point on W you already have good sustain so i dont max it first. With E you clean normal jungle faster and if you fail your Q while ganking of fightin your E deals more dmg and slows.

Summoner spells

Spells

  • Flash

  • Smite

Agressive Spells

  • Exhaust

  • Smite

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Spells

Always take smite for jungling, flash is the best second spell because it helps you scaping, chasing and for doing teh playz. Exhaust is good too because your ward jump is already like a flash, and exhaust can bring down any fed adc and help you chasing, escaping and ganking.

Runes

Glymph

  • x9

Mark

  • x9

Seal

  • x9

Quintessence

  • x3
  • +12.06 magic resist
  • +8.55 attack damage
  • +12.69 armor
  • +6.75 attack damage
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Runes

I take lot of early damage and defenses because Lee Sin excels at early game, you clean your jungle very fast with this runes.

Masteries

  • 0/1
  • 4/4
  • 0/4
  • 2/2
  • 4/4
  • 0/4
  • 1/1
  • 3/3
  • 1/1
  • 0/1
  • 0/2
  • 2/2
  • 0/3
  • 0/1
  • 0/1
  • 3/3
  • 0/4
  • 1/1

OFFENSE:

21

  • 1/1
  • 0/3
  • 4/4
  • 2/2
  • 0/3
  • 0/3
  • 2/2
  • 0/2
  • 0/2
  • 0/1
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/3
  • 0/1
  • 0/1
  • 0/1

DEFENSE:

9

  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/2
  • 0/4
  • 0/1
  • 0/3
  • 0/1
  • 0/2
  • 0/4
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/1

UTILITY:

0

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Masteries

Offensive masteries for ganking and invading a lot, try always to gank your enemies whenever possible.

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