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Kha'Zix The Voidreaver

  • Top/Mid/Jungler
  • 6300
  • 975
  • Unseen Threat
  • Taste Their Fear
  • Void Spike
  • Leap
  • Void Assault
Health Points 430
Mana 260
Damage 50
Attack Range 125
Armor 15
IP Cost 6300
Health Regen 6.25
Mana Regen 6.75
Attack Speed 0.665
Movement Speed 350
Magic Resistance 30

1 lvl

Pro Build For Kha'Mid

GPPG SteliosFTW Last update: May 15, 2013

Item builds

Start items

  • Crystalline Flask

  • Vampiric Scepter

  • Serrated Dirk

  • Tear of the Goddess

  • Mercury's Treads

Core items

  • The Bloodthirster

  • Manamune

Endgame items

  • Mercury's Treads

  • Sunfire Cape

  • The Black Cleaver

  • The Bloodthirster

  • Muramana

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How to be best kha'zix

When you have a squishy enemy make him feel safe untill you reach 6 lvl by farming.Then start poking him, if he goes back start pushing so you go gang other lanes if he stays kill him and then push.You have a big sustain with W's heal, crystalline flash and the extra pots you will get.Warding the 2 bushes is important to prevent enemy gangs and escape fast with your E-flash. EVOLVES AND TRICKS : First evolve W to poke and deal much damage with Spirit of elder lizard then E to do combo E-W, escape from bad situations,engage,gang,combo R-E in teamfights to get in unseen so they dont focus you as they are focusing your teammates and finally Q to deal much damage even to tanks or ks your teammates (not recommended).

Skillorder

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Q

Taste Their Fear

W

Void Spike

E

Leap

R

Void Assault
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Summoner spells

Spells

  • Flash

  • Ignite

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Runes

Glymph

  • x9

Mark

  • x9

Seal

  • x5
  • x4

Quintessence

  • x3
  • +2.52 attack damage
  • +8.55 attack damage
  • +3.7 magic resist
  • +5.64 armor
  • +6.75 attack damage
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Masteries

  • 1/1
  • 4/4
  • 0/4
  • 2/2
  • 4/4
  • 0/4
  • 0/1
  • 3/3
  • 1/1
  • 0/1
  • 0/2
  • 2/2
  • 0/3
  • 0/1
  • 0/1
  • 3/3
  • 0/4
  • 1/1

OFFENSE:

21

  • 0/1
  • 0/3
  • 4/4
  • 0/2
  • 2/3
  • 0/3
  • 0/2
  • 0/2
  • 0/2
  • 0/1
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/3
  • 0/1
  • 0/1
  • 0/1

DEFENSE:

6

  • 0/1
  • 3/3
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/2
  • 0/4
  • 0/1
  • 0/3
  • 0/1
  • 0/2
  • 0/4
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/1

UTILITY:

3

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