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Kayle The Judicator

  • Top/Support/Mid/Jungler
  • 450
  • 260
  • Holy Fervor
  • Reckoning
  • Divine Blessing
  • Righteous Fury
  • Intervention
Health Points 418
Mana 255
Damage 53.3
Attack Range 125
Armor 17
IP Cost 450
Health Regen 7
Mana Regen 6.9
Attack Speed 0.638
Movement Speed 335
Magic Resistance 30

1 lvl

80% Winrate Kayle

Setto Last update: September 28, 2015

Item builds

Start items

  • Health Potion

  • Hunter's Machete

First time back after 3 camps

  • Health Potion

  • Skirmisher's Sabre

As fast as possible

Boots

  • Berserker's Greaves

Core items "

  • Rylai's Crystal Scepter

  • Nashor's Tooth

  • Berserker's Greaves

Endgame items

  • Enchantment: Sated Devourer

  • Berserker's Greaves

  • Nashor's Tooth

  • Rylai's Crystal Scepter

  • Runaan's Hurricane (Ranged Only)

  • Hextech Gunblade

Trinkets / Wards / ...

  • Oracle Alteration

  • Greater Stealth Totem (Trinket)

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Items

I dont have any other options or "build this when this or this happens" items! I actually play only this buld and only variant in the jungler item between red and purple. I take red like 95% of the time. Purple only if i play against Lee Sin, Shyvana, Shaco,.... And Trinket depends on the enemy team, if they have Teemo, Vayne, Akali, Shaco,... i take Red Trinket (Oracle) or Yellow Pink Ward Triket. Yellow is better if you need controll over an objective like Baron or Drake, Red is better if you fight often in jungle or on the lanes. If the enemies don't have any stealth spells you can actually think about getting the "Greater Stealth Totem" and ward massivly. River is the best place to put wards. Bonus tip: at the dragon there is on the right an small spot with a little waterfall, place your ward(s) there, nearly no one sweeps there and you have vision over the whole dragon. I tryed selling boots for Rabadons, Lich Ban, Void Staff. It wasn't worth in my opinion, so if you are not 100% sure that you can carry with another item don't sell your boots.

Skillorder

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Q

Reckoning

W

Divine Blessing

E

Righteous Fury

R

Intervention
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Skill Order

After first camp instantly skill your "W" and use it. Even if you don't got any help you should be nearly full HP. In lategame you are able to have nearly always your "E" activated. Use it.

Summoner spells

Spells

  • Flash

  • Smite

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Summoner Spells

Flash, because flash. Smite because fcking broken Devourer. No more comment needed.

Runes

Glymph

  • x9

Mark

  • x9

Seal

  • x9

Quintessence

  • x3
  • -0.45% cooldowns per level
  • +15.3% attack speed
  • +12.69 armor
  • +10.2% attack speed
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Runes

The Cooldown Reduction per Level Glyphes and the Quintessences are outdated and have better stats in the Game already.

Masteries

  • 1/1
  • 0/4
  • 0/4
  • 0/2
  • 0/4
  • 0/4
  • 0/1
  • 0/3
  • 0/1
  • 0/1
  • 0/2
  • 0/2
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/4
  • 0/1

OFFENSE:

1

  • 0/1
  • 0/3
  • 0/4
  • 0/2
  • 0/3
  • 0/3
  • 0/2
  • 0/2
  • 0/2
  • 0/1
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/3
  • 0/1
  • 0/1
  • 0/1

DEFENSE:

0

  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/2
  • 0/4
  • 0/1
  • 0/3
  • 0/1
  • 0/2
  • 0/4
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/1

UTILITY:

0

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Masteries

Masteries are outdated. Would be worthless to put it in here. Thats why i will only tell you how i skilled. Offense Tree: 25 Double-Edged Sword: 1 Sorcery: 4 Butcher: 1 Brute Force: 3 Mental Force: 3 Spell Weaving: 1 Martial Mastery: 1 Arcane Mastery: 1 Executioner: 3 Blade Weaving: 1 Dangerous Game: 1 Devastating Strikes: 3 Arcane Blade: 1 Havoc: 1 Defense Tree: 2 Tough Skin: 2 Utility: 3 Fleet of Foot: 3

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