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Karma The Enlightened One

  • Support/Mid/Bot
  • 3150
  • 790
  • Gathering Fire
  • Inner Flame
  • Focused Resolve
  • Inspire
  • Mantra
Health Points 383
Mana 290
Damage 50
Attack Range 525
Armor 9
IP Cost 3150
Health Regen 4.7
Mana Regen 6.8
Attack Speed 0.625
Movement Speed 335
Magic Resistance 30

1 lvl

Bad Luck ? Good Karma !

Deadward Last update: May 10, 2013

Item builds

Start items

  • Health Potion

    x3
  • Faerie Charm

    x2

First back

  • Boots of Speed

  • Chalice of Harmony

Core items

  • Athene's Unholy Grail

  • Sorcerer's Shoes

Endgame items

  • Rabadon's Deathcap

  • Zhonya's Hourglass

  • Void Staff

  • Morellonomicon

Situational Lategame

  • Warmog's Armor

  • Guardian Angel

  • Abyssal Scepter

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Items

Start 2 Faeriecharm + Pots. Against an ad i would recommend cloth armor. And if you are scared of early ganks take 1 faeriecharm 2 wards and 3 pots. Rabadons,Zhonyas,Voidstaff are next. Always buy wards if u have money left. Vision is important and not only the job of the support. As last item (if you are doing well)I would recommend Morellonomicon. If the enemy run a double ap comp or they stack MR you should pick up an abyssal scepter. If you die too fast you should build Warmogs or GA.

Skillorder

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Q

Inner Flame

W

Focused Resolve

E

Inspire

R

Mantra
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Skillorder

Max. Q for the damage. Max W second if you need the extra damage. If u need more surviveability take shield second. Max R at 6,11 and 16. Mostly You will use your Q+Mantra kombination to poke the enemy(team).

Summoner spells

Spells

  • Ignite

  • Flash

Never

  • Revive

  • Clarity

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Summoners

I would always go with Flash and Ignite.

Runes

Glymph

  • x9

Mark

  • x9

Seal

  • x9

Quintessence

  • x3
  • +12.06 magic resist
  • +8.55 magic penetration
  • +12.69 armor
  • +14.85 ability power
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Runes

Take this runes. If uyou think you need more mana reg go with mana reg runes in Seals. For extra damage take abilitypower Glyphs.

Masteries

  • 1/1
  • 0/4
  • 3/4
  • 0/2
  • 0/4
  • 4/4
  • 0/1
  • 3/3
  • 0/1
  • 1/1
  • 0/2
  • 0/2
  • 3/3
  • 1/1
  • 0/1
  • 0/3
  • 4/4
  • 1/1

OFFENSE:

21

  • 0/1
  • 0/3
  • 0/4
  • 0/2
  • 0/3
  • 0/3
  • 0/2
  • 0/2
  • 0/2
  • 0/1
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/3
  • 0/1
  • 0/1
  • 0/1

DEFENSE:

0

  • 1/1
  • 1/3
  • 3/3
  • 0/1
  • 0/1
  • 0/3
  • 3/3
  • 0/2
  • 0/4
  • 1/1
  • 0/3
  • 0/1
  • 0/2
  • 0/4
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/1

UTILITY:

9

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Masteries

I would consider 21/0/9 21/9/0 should be fine tho.

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