Jarvan IV The Exemplar of Demacia

- Top/Jungler
- 4800
- 880
-
Martial Cadence
- Jarvan IV's first attack on a target deals 6 / 8 / 10 % of their current health as bonus physical damage. This caps at 400 damage. This effect cannot occur on the same target for 6 seconds.
-
Dragon Strike
- Active: Jarvan IV extends his lance, dealing physical damage in a straight line and lowering the Armor of all enemies hit for 3 seconds. Additionally, if it encounters his Demacian Standard, it will pull Jarvan to it, knocking up enemies along his path. Range: 770 Cost: 45/50/55/60/65 mana Cooldown: 10/9/8/7/6 seconds Physical Damage: 70/115/160/205/250 (+1.2 per bonus attack damage) Armor Reduction: 10/14/18/22/26 %
-
Golden Aegis
- Active: Jarvan IV shields himself for 5 seconds, which, upon activation, also slows surrounding enemies for 2 seconds. The shield gains strength for every nearby enemy champion upon activation. Cost: 45 / 50 / 55 / 60 / 65 mana Radius of AoE: 300 Cooldown: 20/18/16/14/12 seconds Shield Strength: 50/90/130/170/210 Extra Shield Strength: 20 / 30 / 40 / 50 / 60 per nearby enemy champion Slow: 15/20/25/30/35 %
-
Demacian Standard
- Passive: Permanently grants Jarvan IV bonus attack speed and armor. Active:Jarvan IV throws a Demacian flag to a nearby area, dealing magic damage to enemies at the landing point. The flag will stay on the location for 8 seconds granting attack speed to all nearby allies as an aura. Cost: 55 mana Cooldown: 13 seconds Range: 830 Damage Radius: 75 (estimate) Aura Radius: 1200 (estimate) Sight Radius: 870 (estimate) Attack Speed: 10/13/16/19/22% Armor: 10/13/16/19/22 Magic Damage: 60/105/150/195/240 (+0.8 per ability power) Attack Speed Aura: 10/13/16/19/22% Armor Aura: 10/13/16/19/22
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Cataclysm
- Active: Jarvan IV leaps to an enemy champion, dealing physical damage and creating a circle of impassable terrain around them for a 3.5 second duration. Jarvan IV can destroy the impassable terrain by activating this ability again. Range: 650 Radius of Wall AoE: 325 Radius of Sight: 1650 Cost: 100/125/150 mana Cooldown: 120/105/90 seconds Physical Damage: 200/325/450 (+1.5 per bonus attack damage)
Health Points | 420 |
---|---|
Energy | 0 |
Damage | 50 |
Attack Range | 175 |
Armor | 14 |
IP Cost | 4800 |
Health Regen | 7 |
Energy Regen | |
Attack Speed | 0.658 |
Movement Speed | 340 |
Magic Resistance | 30 |
1 lvl |
Item builds
Start items
Hunter's Machete
+8% Life Steal vs. Monsters UNIQUE Passive - Nail: Basic attacks deal 20 bonus damage on hit vs. Monsters. Killing a Large Monster grants +15 bonus experience.
Health Potion
x5Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
First recall
Boots of Speed
Limited to 1. UNIQUE Passive - Enhanced Movement: +25 Movement Speed (Unique Passives with the same name don't stack.)
Health Potion
Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
Core items
Mercury's Treads
+25 Magic Resist UNIQUE Passive - Enhanced Movement: +45 Movement Speed UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 20%. (Unique Passives with the same name don't stack.)
Warmog's Armor
+850 Health +200% Base Health Regen UNIQUE Passive: Grants Warmog's Heart if you have at least 3000 maximum Health. Warmog's Heart: Restores 15% of maximum Health every 5 seconds if damage hasn't been taken within 8 seconds.
Sunfire Cape
+500 Health +45 Armor UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies.
The Black Cleaver
+300 Health +55 Attack Damage +20% Cooldown Reduction UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%). UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Endgame items
Frozen Mallet
+650 Health +40 Attack Damage UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).
Spirit Visage
+500 Health +70 Magic Resist +150% Base Health Regen +10% Cooldown Reduction UNIQUE Passive: Increases all healing received by 20%.
Randuin's Omen
+450 Health +60 Armor -10% Damage taken from Critical Strikes UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15%. UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q ![]() |
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W ![]() |
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E ![]() |
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R ![]() |
Runes
Glymph
x9
Greater Glyph of Shielding
+0.15 magic resist per level (+2.7 at champion level 18)
Mark
x9
Greater Mark of Alacrity
+1.7% attack speed
Seal
x9
Greater Seal of Resilience
+1.41 armor
Quintessence
x3
Greater Quintessence of Swiftness
+1.5% movement speed
- +1.35 magic resist per level
- +15.3% attack speed
- +12.69 armor
- +4.5% movement speed
Masteries
0/1
4/4
0/4
0/2
4/4
0/4
0/1
0/3
1/1
0/1
0/2
0/2
0/3
0/1
0/1
0/3
0/4
0/1
OFFENSE:
9
1/1
0/3
4/4
0/2
3/3
0/3
0/2
0/2
0/2
1/1
0/1
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
9
0/1
0/3
3/3
1/1
1/1
0/3
3/3
0/2
0/4
1/1
3/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
12
-
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Go to www.Jarvan4.com for the best information on Jarvan's build!
Go to www.Jarvan4.com for the best information on Jarvan's build!
Go to www.Jarvan4.com for the best information on Jarvan's build!
Go to www.Jarvan4.com for the best information on Jarvan's build!
Go to www.Jarvan4.com for the best information on Jarvan's build!
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