terms of use

Gangplank The Saltwater Scourge

  • Top/Support
  • 3150
  • 790
  • Trial by Fire
  • Parrrley
  • Remove Scurvy
  • Powder Keg
  • Cannon Barrage
Health Points 631.08
Mana 282.2
Damage 59.04
Attack Range 125
Armor 16.5
IP Cost 3150
Health Regen 5.51
Mana Regen 7.675
Attack Speed 0.651
Movement Speed 345
Magic Resistance 32.1

1 lvl

Ganplank Top by ElTirador

ElTirador Last update: December 18, 2013

Item builds

Start items "

  • Health Potion

  • Doran's Blade

Starting items 2 "

  • Health Potion

  • Faerie Charm

    x2

start items 3 "

  • Health Potion

  • Doran's Shield

Essencial items "

  • Sheen

  • Tear of the Goddess

Core items "

  • Boots of Swiftness

  • Infinity Edge

  • Trinity Force

Endgame items

  • Muramana

  • Frozen Mallet

  • Statikk Shiv

  • Infinity Edge

  • Trinity Force

  • Boots of Swiftness

Endgame items 2 "

  • Frozen Mallet

  • Spirit Visage

  • Trinity Force

  • Infinity Edge

  • Statikk Shiv

  • Boots of Swiftness

Endgame items 3

  • Frozen Mallet

  • Randuin's Omen

  • Statikk Shiv

  • Trinity Force

  • Infinity Edge

  • Boots of Swiftness

show author comments

that critical hit

Frozen Mallet?, you can use your q to aply his effects, pretty usefull to dont let enemies run away Tryniti force? your q will hurt x2, and combined whit frozen mallet, and the bonification of the speed of the other items and the e pasive you will run x5 times that your enemy, allowned you to scape or chasing their whiout problems. Infinity Edge? no coments, just op pasive

Skillorder

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Q

Parrrley

W

Remove Scurvy

E

Powder Keg

R

Cannon Barrage
show author comments

WHy did you this?

Gangplank at lvl1 its a formidable duelist, you can kill the most of champions at this lvl spaming q and your pasive ( not too mucho damage, but still damage). Lvl 2 oranges: simply sustain or having some skill for some early gank Oranges better than moralyty?: yep, the coolddown reduction and the masive amount of hela that this gives to you is very important( sometimes, if the line is very poking you very hard you need priorice oranges and let the q for a second)After lvl 12, why dont still upgrading?, 2 simply answers: 1. you dont need more sustain, 2. Line fase must be over, more important buff your team. If the line is much better or you have a kill at lvl 1, you can pick raise morale if you want

Summoner spells

Spells

  • Ignite

  • Flash

Spells

  • Exhaust

  • Flash

Spells 3

  • Teleport

  • Flash

show author comments

spells

you will need flash ever because you need to have something to scape, and if they have a jarvan or you have a noob jarvan that ulties on you, this will be something very important. Ignite is classical and efective choice. Exhaust: prety efective if you want to kill someone at lvl1 or to quep their jungle far away. You can suport your team in teamfights aswell( remenber, now supports have ignite, then some exhaust will be pretty usefull) Teleport: if you never must stay far of your lane, because he push too hard or need a contantly presence( never,NEVER let Nasus, trynda(be carrefull whit this one, can rape you if you try to solo fight him)or shen free farm)

Runes

Glymph

  • x9

Mark

  • x9

Seal

  • x9

Quintessence

  • x3
  • -5.85% cooldowns
  • +8.55 attack damage
  • +12.69 armor
  • +5.58% critical chance
show author comments

you can change seals for magic resist if you know that your enemy will be an ap Quintessence can be exchanged by ad damage Why colddown reduction: because you can make a rain of bullets

Masteries

  • 0/1
  • 0/4
  • 4/4
  • 0/2
  • 0/4
  • 0/4
  • 0/1
  • 0/3
  • 0/1
  • 0/1
  • 0/2
  • 0/2
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/4
  • 0/1

OFFENSE:

4

  • 0/1
  • 0/3
  • 0/4
  • 0/2
  • 0/3
  • 0/3
  • 0/2
  • 0/2
  • 0/2
  • 0/1
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/3
  • 0/1
  • 0/1
  • 0/1

DEFENSE:

0

  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/2
  • 0/4
  • 0/1
  • 0/3
  • 0/1
  • 0/2
  • 0/4
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/1

UTILITY:

0

show author comments

Old Masteries panel, read this

standar ad masteries changing 1 thing, you must use the spell reduction, not the attack speed. But I prefer a clasical ad/tank masteries (Whit spell reduction aswell)

Ads