Draven The Glorious Executioner

- Bot/Ad carry
- 6300
- 975
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Wicked Blades
- When Draven catches a Spinning Axe, or kills a minion or monster, he gains one stack of Adoration. When Draven kills an enemy champion, he consumes all of his Adoration stacks and gains [50 + (2 × per stack consumed)] gold. Draven loses half of his Adoration stacks upon death.
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Spinning Axe
- Active: Dravens next attack will deal bonus physical damage. The bonus is equal to a percentage of his total attack damage.This axe will ricochet off the target high up into the air. So long as Draven catches it, Spinning Axe will keep applying to his next attack.Cooldown permitting, Draven can have up to two Spinning Axes readied at once. Cost: 45 mana Cooldown: 12/11/10/9/8 seconds Bonus Physical Damage: 45/55/65/75/85 % of attack damage
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Blood Rush
- Active: Draven gains increased movement speed for 1.5 seconds and increased attack speed for 3 seconds. The movement speed bonus decreases rapidly over its duration.Catching a Spinning Axe will refresh Blood Rushs cooldown. Cost: 40 mana Cooldown: 12 seconds Bonus Movement Speed: 40/45/50/55/60 % Bonus Attack Speed: 20/25/30/35/40 %
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Stand Aside
- Active: Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed for 2 seconds. Cost: 70 mana Cooldown: 18/17/16/15/14 seconds Physical Damage: 70/105/140/175/210 (+0.5 per bonus attack damage) Slow: 20/25/30/35/40 %
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Whirling Death
- Active: Draven hurls two massive axes in a given direction, dealing physical damage to every unit struck.Upon reaching the edge of the map, striking an enemy champion or upon the reactivation of Whirling Death, the axes will slowly come to a stop before changing direction and returning to Draven Cost: 120 mana Range: Global Cooldown: 110/100/90 seconds Physical Damage (one hit): 175/275/375 (+1.1 per bonus attack damage) Maximum Physical Damage (two hits): 350/550/750 (+2.2 per bonus attack damage) Minimum Physical Damage (one hit): 70/110/150 (+0.44 per bonus attack damage) Minimum Phyiscal Damage (two hits): 140/220/300 (+0.88 per bonus attack damage)
Health Points | 420 |
---|---|
Mana | 240 |
Damage | 46.5 |
Attack Range | 550 |
Armor | 16 |
IP Cost | 6300 |
Health Regen | 5 |
Mana Regen | 6.95 |
Attack Speed | 0.679 |
Movement Speed | 330 |
Magic Resistance | 30 |
1 lvl |
Item builds
Start items
Doran's Blade
+8 Attack Damage +80 Health +3% Life Steal
Core items
The Black Cleaver
+300 Health +55 Attack Damage +20% Cooldown Reduction UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%). UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
The Bloodthirster
+75 Attack Damage UNIQUE Passive: +20% Life Steal UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level. This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
Berserker's Greaves
+30% Attack Speed UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Endgame items
Guardian Angel
+60 Armor +60 Magic Resist UNIQUE Passive: Upon taking lethal damage, restores 30% of maximum Health and Mana after 4 seconds of stasis (300 second cooldown).
Phantom Dancer
+45% Attack Speed +30% Critical Strike Chance UNIQUE Passive - Spectral Waltz: While within 500 units of an enemy champion you can see, +12% Movement Speed and you can move through units. UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
Infinity Edge
+65 Attack Damage +20% Critical Strike Chance UNIQUE Passive: Critical strike bonus damage is increased by 50%.
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Runes
Glymph
x9
Greater Glyph of Shielding
+0.15 magic resist per level (+2.7 at champion level 18)
Mark
x9
Greater Mark of Desolation
+1.66 armor penetration
Seal
x9
Greater Seal of Resilience
+1.41 armor
Quintessence
x3
Greater Quintessence of Strength
+2.25 attack damage
- +1.35 magic resist per level
- +14.94 armor penetration
- +12.69 armor
- +6.75 attack damage
Masteries
1/1
4/4
0/4
0/2
4/4
0/4
0/1
2/3
1/1
0/1
2/2
2/2
0/3
0/1
1/1
3/3
0/4
1/1
OFFENSE:
21
1/1
0/3
4/4
0/2
3/3
0/3
0/2
0/2
0/2
1/1
0/1
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
9
0/1
0/3
0/3
0/1
0/1
0/3
0/3
0/2
0/4
0/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
0
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AD Draven
(Hejt)
May 09, 2013 (u) 33 5 votes 0 comments -
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October 30, 2013 (u) 1 0 votes 0 comments -
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(jan9044)
August 25, 2013 (u) 1 1 votes 0 comments -
ADC Draven top
(jan9044)
August 25, 2013 (u) 1 0 votes 0 comments -
Draven OP ADC
(ew2qe2q2e2)
August 30, 2013 (u) 1 0 votes 0 comments -
Draven guide
(hadalin)
January 19, 2014 (u) 0 0 votes 0 comments -
Draven Guide
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September 18, 2013 (u) 0 0 votes 0 comments -
ADC Draven top
(jan9044)
August 25, 2013 (u) 0 0 votes 0 comments -
Draven OP CARRY
(Arqu3l)
June 24, 2013 (u) 0 1 votes 0 comments -
COMEME LA POLLA
(domanikus)
June 16, 2013 (u) 0 1 votes 0 comments
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