Dr. Mundo The Madman of Zaun

- Jungler
- 1350
- 585
-
Adrenaline Rush
- Dr. Mundo regains 0.3% of his maximum health each second.
-
Infected Cleaver
- Active: Dr. Mundo hurls his cleaver in a line. The first target it hits receives magic damage equal to a percentage of the enemys remaining health and is slowed by 40% for 2 seconds. In addition, Dr. Mundo is healed for an amount equal to half the health cost. It has a minimum damage threshold, and a maximum damage cap versus monsters and minions. Cooldown: 4 seconds Range: 1000 Cost: 50/60/70/80/90 health Magic Damage: 15/18/21/23/25 % of target's current health Minimum Damage: 80/130/180/230/280 Maximum damage versus monsters: 300/400/500/600/700
-
Burning Agony
- Toggle: While active, Dr. Mundo deals continuous magic damage per second to nearby enemies and reduces the duration of crowd control effects on himself. Cooldown: 4 seconds Radius of AoE: 162.5 Cost: 10/15/20/25/30 health per second Magic Damage: 35/50/65/80/95 (+0.2 per ability power) Duration Reduction: 10/15/20/25/30 %
-
Masochism
- Active: Increases Dr. Mundos physical damage by a flat amount for about 5 seconds. In addition, Dr. Mundo gains additional damage for each percent of missing health. Cooldown: 7 seconds Cost: 25/35/45/55/65 health Flat Attack Damage Bonus: 40/55/70/85/100 Extra Attack Damage Bonus: 0.4/0.55/0.7/0.85/1 per 1% of health missing
-
Sadism
- Active: Dr. Mundo gains increased movement speed and regenerates a percentage of his maximum health over a period of 12 seconds. Cost: 20% of current health Cooldown: 75 seconds Heal: 40/50/60 % of max health Movement Speed: 15/25/35 %
Health Points | 433 |
---|---|
Mana | 0 |
Damage | 56.23 |
Attack Range | 125 |
Armor | 17 |
IP Cost | 1350 |
Health Regen | 6.5 |
Mana Regen | 0 |
Attack Speed | 0.625 |
Movement Speed | 345 |
Magic Resistance | 30 |
1 lvl |
Item builds
Start items
Health Potion
Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
Doran's Shield
+80 Health Passive: Restores 6 Health every 5 seconds. UNIQUE Passive: Blocks 8 damage from single target attacks and spells from champions.
first item
Warmog's Armor
+850 Health +200% Base Health Regen UNIQUE Passive: Grants Warmog's Heart if you have at least 3000 maximum Health. Warmog's Heart: Restores 15% of maximum Health every 5 seconds if damage hasn't been taken within 8 seconds.
second
Spirit Visage
+500 Health +70 Magic Resist +150% Base Health Regen +10% Cooldown Reduction UNIQUE Passive: Increases all healing received by 20%.
boots
Ninja Tabi
+30 Armor UNIQUE Passive: Blocks 10% of the damage from basic attacks. UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Core items
Randuin's Omen
+450 Health +60 Armor -10% Damage taken from Critical Strikes UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15%. UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
Endgame items
Rylai's Crystal Scepter
+400 Health +100 Ability Power UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type: Single Target: 40% reduction for 1.5 seconds. Area of Effect: 40% reduction for 1 seconds. Damage over Time or Multi-hit: 20% reduction for 1 seconds. Summoned Minions: 20% reduction for 1 seconds. (If a spell fits in more than one category, it uses the weakest slow value.)
Frozen Mallet
+650 Health +40 Attack Damage UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q ![]() |
||||||||||||||||||
W ![]() |
||||||||||||||||||
E ![]() |
||||||||||||||||||
R ![]() |
Runes
Glymph
x9
Greater Glyph of Fortitude
+2.67 health
Mark
x9
Greater Mark of Fortitude
+3.47 health
Seal
x9
Greater Seal of Endurance
+0.5% Health.
Quintessence
x3
Greater Quintessence of Endurance
+1.5% increased health.
- +24.03 health
- +31.23 health
- +4.5% health
- +4.5% increased health
Masteries
0/1
0/4
0/4
0/2
0/4
0/4
0/1
0/3
0/1
0/1
0/2
0/2
0/3
0/1
0/1
0/3
0/4
0/1
OFFENSE:
0
0/1
3/3
4/4
0/2
3/3
3/3
0/2
2/2
2/2
1/1
1/1
1/1
0/3
0/3
1/1
3/3
1/1
0/1
1/1
DEFENSE:
26
0/1
3/3
0/3
1/1
0/1
0/3
0/3
0/2
0/4
0/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
4
-
Jungle Mundo
(Hejt)
May 09, 2013 (u) 30 1 votes 2 comments -
Tanking and Dealing Damage like a Boss
(ian-wan-94)
November 07, 2013 (u) 0 0 votes 0 comments -
Mundo slows who he pleses
(KaszankaAtakuje)
April 13, 2014 (u) 0 0 votes 0 comments -
Mundo slows who he pleses
(KaszankaAtakuje)
April 13, 2014 (u) 0 0 votes 0 comments
Show next 50 comments