Dr. Mundo The Madman of Zaun
- Dr. Mundo regains 0.3% of his maximum health each second.
- Active: Dr. Mundo hurls his cleaver in a line. The first target it hits receives magic damage equal to a percentage of the enemys remaining health and is slowed by 40% for 2 seconds. In addition, Dr. Mundo is healed for an amount equal to half the health cost. It has a minimum damage threshold, and a maximum damage cap versus monsters and minions. Cooldown: 4 seconds Range: 1000 Cost: 50/60/70/80/90 health Magic Damage: 15/18/21/23/25 % of target's current health Minimum Damage: 80/130/180/230/280 Maximum damage versus monsters: 300/400/500/600/700
- Toggle: While active, Dr. Mundo deals continuous magic damage per second to nearby enemies and reduces the duration of crowd control effects on himself. Cooldown: 4 seconds Radius of AoE: 162.5 Cost: 10/15/20/25/30 health per second Magic Damage: 35/50/65/80/95 (+0.2 per ability power) Duration Reduction: 10/15/20/25/30 %
- Active: Increases Dr. Mundos physical damage by a flat amount for about 5 seconds. In addition, Dr. Mundo gains additional damage for each percent of missing health. Cooldown: 7 seconds Cost: 25/35/45/55/65 health Flat Attack Damage Bonus: 40/55/70/85/100 Extra Attack Damage Bonus: 0.4/0.55/0.7/0.85/1 per 1% of health missing
- Active: Dr. Mundo gains increased movement speed and regenerates a percentage of his maximum health over a period of 12 seconds. Cost: 20% of current health Cooldown: 75 seconds Heal: 40/50/60 % of max health Movement Speed: 15/25/35 %