Braum The Heart of the Freljord

- Support/Bot
- 6300
- 975
-
Concussive Blows
- Braum's basic attacks and Winter's Bite apply stacks of Concussive Blows for ~5 seconds. Once the first stack has been applied, the basic attacks of any allied champion will generate Concussive Blow stacks. Upon reaching 4 stacks, the target is stunned for 1.25 / 1.5 / 1.75 seconds and takes 60 + (10 × level) magic damage. After being stunned, an enemy cannot be affected by Concussive Blows again for 8 / 7 / 6 seconds, during which time they instead take 12 + (2 × level) bonus magic damage from Braum's basic attacks and Winter's Bite.
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Winter's Bite
- Active: Braum propels ice from his shield that travels forward in a line, dealing magic damage to the first enemy hit, applying Concussive Blows and slowing them by 70%. The slow decays over 2 seconds. Cooldown: 10 / 9 / 8 / 7 / 6 Cost: 55 / 60 / 65 / 70 / 75 mana Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 2.5% of Braum's max. health)
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Stand Behind Me
- Active: Braum leaps to the aid of a nearby ally, positioning himself between his target and the enemy champion closest to them. On arrival, Braum and the ally both gain bonus armor and magic resist for 3 seconds. Range: 500 Cooldown: 14 / 13 / 12 / 11 / 10 Cost: 30 / 40 / 50 / 60 / 70 mana Bonus Armor: 20 / 22.5 / 25 / 27.5 / 30 (+ 14 / 15.5 / 17 / 18.5 / 20% bonus armor) Bonus MR: 20 / 22.5 / 25 / 27.5 / 30 (+ 14 / 15.5 / 17 / 18.5 / 20% bonus MR)
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Unbreakable
- Active: Braum raises his shield, creating a barrier in the target direction that reduces the damage Braum takes from oncoming sources (excluding true damage and towers) for the next few seconds. The damage reduction is increased to 100% for the first source of champion damage that would be reduced. While his shield is raised, Braum also gains the ability to intercept oncoming projectiles that are capable of hitting friendly champions (excluding tower attacks) and gains 10% movement speed. Cooldown: 18 / 16 / 14 / 12 / 10 Cost: 30 / 35 / 40 / 45 / 50 Mana Damage reduction: 30 / 32.5 / 35 / 37.5 / 40% Duration: 3 / 3.25 / 3.5 / 3.75 / 4
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Glacial Fissure
- Active: Braum slams his shield into the ground, dealing magic damage to all enemies in a line as well as those in an X-radius area around him. Enemies champions hit in the point-blank area are knocked up for 1.5 seconds, while enemies hit in the line are knocked up for 0.25 seconds. If no enemy champions are hit in the point-blank area, the first enemy champion hit in the line is knocked up for 1.5 seconds. For the next 4 seconds a field of ice remains, slowing enemies that enter the area by 60% for 1.5 seconds. Range: 1250 Cooldown: 140 / 120 / 100 Cost: 100 mana Magic Damage: 150 / 250 / 350 (+0.6 per ability power)
Health Points | 430 |
---|---|
Mana | 235 |
Damage | 53 |
Attack Range | 125 |
Armor | 20 |
IP Cost | 6300 |
Health Regen | 6.5 |
Mana Regen | 5.5 |
Attack Speed | 0.644 |
Movement Speed | 335 |
Magic Resistance | 30 |
1 lvl |
Item builds
Start items
Health Potion
Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
Doran's Shield
+80 Health Passive: Restores 6 Health every 5 seconds. UNIQUE Passive: Blocks 8 damage from single target attacks and spells from champions.
First back
Health Potion
Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
Giant's Belt
+380 Health
First back with low money
Ruby Crystal
+150 Health
Core items
Wit's End
+40% Attack Speed +40 Magic Resist UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit. UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)
Sunfire Cape
+500 Health +45 Armor UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies.
Warmog's Armor
+850 Health +200% Base Health Regen UNIQUE Passive: Grants Warmog's Heart if you have at least 3000 maximum Health. Warmog's Heart: Restores 15% of maximum Health every 5 seconds if damage hasn't been taken within 8 seconds.
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Runes
Glymph
x9
Greater Glyph of Warding
+1.34 magic resist
Mark
x9
Greater Mark of Fortitude
+3.47 health
Seal
x9
Greater Seal of Resilience
+1.41 armor
Quintessence
x3
Greater Quintessence of Fortitude
+26 health
- +12.06 magic resist
- +31.23 health
- +12.69 armor
- +78 health
Masteries
0/1
0/4
0/4
0/2
0/4
0/4
0/1
0/3
0/1
0/1
0/2
0/2
0/3
0/1
0/1
0/3
0/4
0/1
OFFENSE:
0
1/1
3/3
2/4
0/2
3/3
3/3
0/2
2/2
2/2
0/1
1/1
1/1
3/3
3/3
1/1
3/3
1/1
1/1
0/1
DEFENSE:
30
0/1
0/3
0/3
0/1
0/1
0/3
0/3
0/2
0/4
0/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
0
Damn i forgot to add end build, sorry:
Randuin's Omen
Frozen Mallet
Mercury's treads - distortion
Damn i forgot to add end build, sorry:
Randuin's Omen
Frozen Mallet
Mercury's treads - distortion
Damn i forgot to add end build, sorry:
Randuin's Omen
Frozen Mallet
Mercury's treads - distortion
Damn i forgot to add end build, sorry:
Randuin's Omen
Frozen Mallet
Mercury's treads - distortion
Damn i forgot to add end build, sorry:
Randuin's Omen
Frozen Mallet
Mercury's treads - distortion
Damn i forgot to add end build, sorry:
Randuin's Omen
Frozen Mallet
Mercury's treads - distortion
This Is League Of Braaaauuummm!!
This Is League Of Braaaauuummm!!
This Is League Of Braaaauuummm!!
This Is League Of Braaaauuummm!!
This Is League Of Braaaauuummm!!
This Is League Of Braaaauuummm!!