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Ashe The Frost Archer

  • Bot/Ad carry
  • 450
  • 260
  • Frost Shots
  • Ranger's Focus
  • Volley
  • Hawkshot
  • Enchanted Crystal Arrow
Health Points 395
Mana 173
Damage 46.3
Attack Range 600
Armor 11.5
IP Cost 450
Health Regen 4.5
Mana Regen 6.3
Attack Speed 0.658
Movement Speed 325
Magic Resistance 30

1 lvl

Ashe

Karolek Last update: August 28, 2013

Item builds

Start items

  • Doran's Blade

Early game

  • Vampiric Scepter

  • Boots of Speed

Core items

  • Berserker's Greaves

  • Phantom Dancer

  • Infinity Edge

Mid Game

  • Last Whisper

  • Blade of the Ruined King

Def items

  • Randuin's Omen

  • Guardian Angel

Endgame items

  • Guardian Angel

  • Blade of the Ruined King

  • Last Whisper

  • Phantom Dancer

  • Infinity Edge

  • Berserker's Greaves

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Item builds

Blade may be changed for BT if enemy team has no tank or their adc's isn't dependent on att. speed (for example ezreal). Picking def item depends on their team comp too. If they have full AD team it's the best to pick omen. If u've got problems with their cc (like nasus W, or Skarner's ulti), it's good to make Mercurial Scmitar, it gives u lot of damage, magic resist and gives u something like cleanse, u just need to remember about Active. GA is standard def item, it works always:)

Skillorder

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Q

Ranger's Focus

W

Volley

E

Hawkshot

R

Enchanted Crystal Arrow
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Summoner spells

Spells

  • Cleanse

  • Flash

  • Barrier

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Summoner spells

Flash is necessary, second skill depends on enemy. If they have support like leona, or u play vs another Ashe on normal game it's better to pick cleanse, in other way picking it would be pointless.

Runes

Glymph

  • x9

Mark

  • x9

Seal

  • x9

Quintessence

  • x3
  • +1.35 magic resist per level
  • +8.55 attack damage
  • +12.69 armor
  • +6.75 attack damage
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Runes

U can also change 2 quintessences, and pick lifesteal instead of AD, it depends what do u prefer.

Masteries

  • 0/1
  • 4/4
  • 0/4
  • 0/2
  • 4/4
  • 0/4
  • 0/1
  • 3/3
  • 1/1
  • 0/1
  • 2/2
  • 2/2
  • 0/3
  • 0/1
  • 1/1
  • 3/3
  • 0/4
  • 1/1

OFFENSE:

21

  • 1/1
  • 0/3
  • 4/4
  • 0/2
  • 2/3
  • 1/3
  • 0/2
  • 0/2
  • 0/2
  • 1/1
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/3
  • 0/1
  • 0/1
  • 0/1

DEFENSE:

9

  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/2
  • 0/4
  • 0/1
  • 0/3
  • 0/1
  • 0/2
  • 0/4
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/1

UTILITY:

0

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