Alistar The Minotaur

- Support
- 1350
- 585
-
Trample
- After using an ability, Alistar stampedes for 3 seconds, ignoring unit collision and dealing 6 + (1 × Alistar's level) (+10% AP) magic damage per second to nearby enemy units and structures (200% damage against enemy minions). RANGE: 300
-
Pulverize
- Active: Alistar slams the ground beneath him, dealing magic damage to nearby enemies, knocking them up for 1 second and stunning for 0.5 seconds upon landing. Magic Damage: 60 / 105 / 150 / 195 / 240 (+50% AP) RANGE: 365 COST: 65 / 70 / 75 / 80 / 85 mana COOLDOWN: 17 / 16 / 15 / 14 / 13
-
Headbutt
- Active: Alistar charges to the targeted enemy, dealing magic damage, stunning it for 1 second while knocking it back 650-range. Magic Damage: 55 / 110 / 165 / 220 / 275 (+70% AP) RANGE: 650 COST: 65 / 70 / 75 / 80 / 85 mana COOLDOWN: 14 / 13 / 12 / 11 / 10
-
Triumphant Roar
- Active: Alistar roars, healing himself as well as nearby allies for half as much. Triumphant Roar's cooldown is reduced by 2 seconds whenever an enemy dies near Alistar. Self Heal: 60 / 90 / 120 / 150 / 180 (+20% AP) Ally Heal: 30 / 45 / 60 / 75 / 90 (+10% AP) RANGE: 575 COST: 40 / 50 / 60 / 70 / 80 mana COOLDOWN: 12
-
Unbreakable Will
- Active: Alistar removes all crowd control effects from himself, then gains additional attack damage and takes 70% reduced physical and magic damage for 7 seconds. Attack Damage: 60 / 75 / 90 COST: 100 mana COOLDOWN: 120 / 100 / 80
Health Points | 613 |
---|---|
Mana | 278.84 |
Damage | 61.1116 |
Attack Range | 125 |
Armor | 24.38 |
IP Cost | 1350 |
Health Regen | 8.675 |
Mana Regen | 6 |
Attack Speed | 0.625 |
Movement Speed | 330 |
Magic Resistance | 32.1 |
1 lvl |
Item builds
Start items
Health Potion
x2Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
Faerie Charm
+25% Base Mana Regen
Core items
Nomad's Medallion
+50% Base Health Regen +50% Base Mana Regen UNIQUE Passive - Favor: Being near a minion death without dealing the killing blow grants 6 Gold and 10 Health. Limited to 1 Gold Income item ''The medallion shines with the glory of a thousand voices when exposed to the sun.'' - Historian Shurelya, 22 June, 24 CLE
Sightstone
+150 Health UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop. (A player may only have 3 Stealth Wards on the map at one time. Unique Passives with the same name don't stack.)
Boots of Speed
Limited to 1. UNIQUE Passive - Enhanced Movement: +25 Movement Speed (Unique Passives with the same name don't stack.)
Endgame items
Ruby Sightstone
+500 Health UNIQUE Passive: Item Active cooldowns are reduced by 10%. UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges and refills when visiting the shop. (A player may only have 3 Stealth Wards on the map at one time. Unique Passives with the same name don't stack.)
Talisman of Ascension
+100% Base Health Regen +100% Base Mana Regen +10% Cooldown Reduction UNIQUE Passive - Favor: Being near a minion death without dealing the killing blow grants 6 Gold and 10 Health. UNIQUE Active: Grants nearby allies +40% Movement Speed for 3 seconds (60 second cooldown). Limited to 1 Gold Income item ''Praise the sun.'' - Historian Shurelya, 22 September, 25 CLE
Frozen Heart
+90 Armor +20% Cooldown Reduction +400 Mana UNIQUE Aura: Reduces the Attack Speed of nearby enemies by 15%.
Locket of the Iron Solari
+400 Health +100% Base Health Regen +20 Magic Resist +10% Cooldown Reduction UNIQUE Active: Grants a shield to nearby allies for 2 seconds that absorbs up to 75 (+15 per level) damage (60 second cooldown). UNIQUE Aura - Legion: Grants nearby allies +15 Magic Resist.
Mercury's Treads
+25 Magic Resist UNIQUE Passive - Enhanced Movement: +45 Movement Speed UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 20%. (Unique Passives with the same name don't stack.)
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q ![]() |
||||||||||||||||||
W ![]() |
||||||||||||||||||
E ![]() |
||||||||||||||||||
R ![]() |
Summoner spells
Spells
Flash
Exhaust
Runes
Glymph
x9
Greater Glyph of Shielding
+0.15 magic resist per level (+2.7 at champion level 18)
Mark
x6
Greater Mark of Resilience
+0.91 armor
Seal
x3
Greater Seal of Resilience
+1.41 armor
Quintessence
Greater Quintessence of Swiftness
+1.5% movement speed
- +1.35 magic resist per level
- +5.46 armor
- +4.23 armor
- +-7.5% movement speed
Masteries
1/1
0/4
0/4
0/2
0/4
0/4
0/1
0/3
0/1
0/1
0/2
0/2
0/3
0/1
0/1
0/3
0/4
0/1
OFFENSE:
1
0/1
0/3
4/4
0/2
3/3
2/3
0/2
2/2
0/2
1/1
0/1
1/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
13
1/1
0/3
3/3
1/1
0/1
3/3
0/3
0/2
4/4
0/1
0/3
1/1
2/2
0/4
0/3
1/1
0/1
0/3
0/1
UTILITY:
16
Show next 50 comments