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Akali The Fist of Shadow

  • Top/Mid
  • 3150
  • 790
  • Twin Disciplines
  • Mark of the Assassin
  • Twilight Shroud
  • Crescent Slash
  • Shadow Dance
Health Points 445
Energy 200
Damage 53
Attack Range 125
Armor 16.5
IP Cost 3150
Health Regen 7.25
Energy Regen 50
Attack Speed 0.694
Movement Speed 350
Magic Resistance 30

1 lvl

Nuclear weapon Akali

Lepequ Last update: July 19, 2013

Item builds

Start items

  • Health Potion

    x3
  • Boots of Speed

Better burst

  • Hextech Gunblade

  • Lich Bane

if you need more survi

  • Guardian Angel

  • Abyssal Scepter

  • Rylai's Crystal Scepter

Core items

  • Sorcerer's Shoes

  • Bilgewater Cutlass

  • Sheen

Endgame items

  • Zhonya's Hourglass

  • Rabadon's Deathcap

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which items should you buy

you have to remember akali have to deal dmg and she doesn't need too much HP and resists. never buy torment's cause it's don't deal any dmg with akali. One of the worst fault's on akali Will of the ancients that's give you AP and spell wamp but it's not worth that, if you need more spell wamp just finish gunblade and never buy other items with spell wamp.

Skillorder

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Q

Mark of the Assassin

W

Twilight Shroud

E

Crescent Slash

R

Shadow Dance
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Summoner spells

Really nice for outplay

  • Flash

  • Barrier

Spells

  • Ignite

  • Flash

Awesome with homeguards for roam

  • Flash

  • Teleport

If enemy's got a lot of CC (cleanse don't works on malza and ww ult)

  • Flash

  • Cleanse

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Runes

Glymph

  • x9

Mark

  • x9

Seal

  • x9

Quintessence

  • x3
  • +1.53 ability power per level
  • +8.55 attack damage
  • +12.69 armor
  • +14.85 ability power
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runes

you should take flat AD marks because it gaves you more spell wamp and really help with farming on lane, Flat armor seals should disable bit dmg from basic atacks (that's important if you play versus ranged champion)

Masteries

  • 1/1
  • 0/4
  • 3/4
  • 0/2
  • 4/4
  • 4/4
  • 0/1
  • 0/3
  • 0/1
  • 1/1
  • 0/2
  • 0/2
  • 3/3
  • 0/1
  • 0/1
  • 0/3
  • 4/4
  • 1/1

OFFENSE:

21

  • 0/1
  • 0/3
  • 4/4
  • 0/2
  • 2/3
  • 2/3
  • 0/2
  • 0/2
  • 0/2
  • 1/1
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/3
  • 0/1
  • 0/1
  • 0/1

DEFENSE:

9

  • 0/1
  • 0/3
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/3
  • 0/2
  • 0/4
  • 0/1
  • 0/3
  • 0/1
  • 0/2
  • 0/4
  • 0/3
  • 0/1
  • 0/1
  • 0/3
  • 0/1

UTILITY:

0

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