Ahri The Nine-Tailed Fox

- Mid
- 4800
- 880
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Essence Theft
- Ahri gains a charge of Essence Theft with each enemy unit hit by any of her spells, with a cap of 3 charges gained per spell cast. Upon reaching 9 charges, Ahri's next spell will heal her for 2 (+1 per champion level) (+ 0.09 per ability power) for each enemy hit.
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Orb of Deception
- Active: Ahri sends out an orb in a line in front of her and then pulls it back, dealing magic damage on the way out and true damage on the way back. Cooldown: 7 seconds Range: 880 Cost: 70/75/80/85/90 mana Magic Damage: 40/65/90/115/140 (+0.33) per ability power) True Damage: 40/65/90/115/140 (+0.33) per ability power)
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Fox-Fire
- Active:Ahri releases three fox-fires to surround her for up to 5 seconds. After a short delay after cast, they will target nearby enemies, prioritizing champions, to deal magic damage to them. Additional fox-fires that hit the same target will only deal 30% damage. Cooldown9/8/7/6/5 seconds Range:800 Cost:50 mana Magic Damage Per Fox-Fire:40/65/90/115/140 (+0.4 per ability power) Maximum Damage to the Same Target Per Cast:120 / 195 / 270 / 345 / 420 (+1.2 per ability power) Magic Damage to the Same Target: 64 / 104 / 144 / 184 / 224 ( +0.64 per ability power)
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Charm
- Active: Active: Ahri blows a kiss that travels in a line in front of her. The first enemy it hits takes magic damage and is charmed, forcing them to walk harmlessly towards Ahri while being slowed by 50% for the duration. Also increases the magical damage Ahri does to the target by 20% for 6 seconds. Cooldown: 12 seconds Range: 975 Cost: 85 Mana Magic Damage: 60/90/120/150/180 (+0.35 per ability power) Charm Duration: 1/1.25/1.5/1.75/2 seconds
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Spirit Rush
- Active: Ahri dashes towards the cursor and fires essence bolts, dealing magic damage to up to 3 nearby enemies, prioritizing champions. In the next 10 seconds, Spirit Rush can be cast two additional times before going on cooldown. Each enemy can only be hit once per dash. Cost: 100 mana Range: 450 Cooldown 110/95/80 seconds Magic Damage Per Bolt:70/110/150 (+0.3 per ability power) Max Total Magic Damage: 3210/330/450 (+0.9 per ability power)
Health Points | 380 |
---|---|
Mana | 230 |
Damage | 50 |
Attack Range | 550 |
Armor | 11 |
IP Cost | 4800 |
Health Regen | 5.5 |
Mana Regen | 6.25 |
Attack Speed | 0.668 |
Movement Speed | 330 |
Magic Resistance | 30 |
1 lvl |
Item builds
Start items
Crystalline Flask
UNIQUE Passive: Holds 3 charges and refills upon visiting the shop. UNIQUE Active: Consumes a charge to restore 120 Health and 60 Mana over 12 seconds.
Boots of Speed
Limited to 1. UNIQUE Passive - Enhanced Movement: +25 Movement Speed (Unique Passives with the same name don't stack.)
Core items
Enchantment: Alacrity
Limited to 1 of each enchantment type. Enchants boots to have Alacrity bonus. UNIQUE Passive - Alacrity: +20 Movement Speed (Unique Passives with the same name don't stack.)
Morellonomicon
+80 Ability Power +20% Cooldown Reduction +100% Base Mana Regen UNIQUE Passive: Dealing magic damage to enemy champions below 40% Health inflicts Grievous Wounds for 4 seconds.
Endgame items
Void Staff
+80 Ability Power UNIQUE Passive: +35% Magic Penetration.
Zhonya's Hourglass
+100 Ability Power +45 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).
Will of the Ancients
+80 Ability Power +10% Cooldown Reduction UNIQUE Passive: Your spells and abilities heal you for 15% of the damage dealt, calculated before your target's resistances. This effect is reduced to one third for AoE effects.
Rod of Ages
+300 Health +400 Mana +80 Ability Power Passive: Grants +20 Health, +40 Mana, and +4 Ability Power per stack (max +200 Health, +400 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks). UNIQUE Passive - Valor's Reward: Upon leveling up, restores 150 Health and 200 Mana over 8 seconds.
Rylai's Crystal Scepter
+400 Health +100 Ability Power UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type: Single Target: 40% reduction for 1.5 seconds. Area of Effect: 40% reduction for 1 seconds. Damage over Time or Multi-hit: 20% reduction for 1 seconds. Summoned Minions: 20% reduction for 1 seconds. (If a spell fits in more than one category, it uses the weakest slow value.)
Rabadon's Deathcap
+120 Ability Power Unique: +35% ability power
Defense things
Guardian Angel
+60 Armor +60 Magic Resist UNIQUE Passive: Upon taking lethal damage, restores 30% of maximum Health and Mana after 4 seconds of stasis (300 second cooldown).
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q ![]() |
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W ![]() |
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E ![]() |
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R ![]() |
Summoner spells
Spells
Ignite
Flash
You can use aswell
Cleanse
Barrier
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Teleport
Runes
Glymph
x9
Greater Glyph of Insight
+0.68 magic penetration
Mark
x9
Greater Mark of Warding
+0.77 magic resist
Seal
x9
Greater Seal of Resilience
+1.41 armor
Quintessence
x3
Greater Quintessence of Potency
+4.95 ability power
- +6.12 magic penetration
- +6.93 magic resist
- +12.69 armor
- +14.85 ability power
Masteries
1/1
0/4
4/4
0/2
0/4
4/4
0/1
2/3
0/1
1/1
0/2
0/2
3/3
1/1
0/1
0/3
4/4
1/1
OFFENSE:
21
0/1
0/3
0/4
0/2
0/3
0/3
0/2
0/2
0/2
0/1
0/1
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
0
1/1
0/3
3/3
1/1
0/1
3/3
0/3
0/2
0/4
1/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
9
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ahri sooooo cute
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May 12, 2013 (u) 1 3 votes 0 comments -
Charm you Baby. ♥
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August 04, 2013 (u) 0 0 votes 0 comments -
playful Ahri loves to fight
(T3xTM4rk3r)
July 28, 2013 (u) 0 0 votes 0 comments
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