Ahri The Nine-Tailed Fox

- Mid
- 4800
- 880
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Essence Theft
- Ahri gains a charge of Essence Theft with each enemy unit hit by any of her spells, with a cap of 3 charges gained per spell cast. Upon reaching 9 charges, Ahri's next spell will heal her for 2 (+1 per champion level) (+ 0.09 per ability power) for each enemy hit.
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Orb of Deception
- Active: Ahri sends out an orb in a line in front of her and then pulls it back, dealing magic damage on the way out and true damage on the way back. Cooldown: 7 seconds Range: 880 Cost: 70/75/80/85/90 mana Magic Damage: 40/65/90/115/140 (+0.33) per ability power) True Damage: 40/65/90/115/140 (+0.33) per ability power)
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Fox-Fire
- Active:Ahri releases three fox-fires to surround her for up to 5 seconds. After a short delay after cast, they will target nearby enemies, prioritizing champions, to deal magic damage to them. Additional fox-fires that hit the same target will only deal 30% damage. Cooldown9/8/7/6/5 seconds Range:800 Cost:50 mana Magic Damage Per Fox-Fire:40/65/90/115/140 (+0.4 per ability power) Maximum Damage to the Same Target Per Cast:120 / 195 / 270 / 345 / 420 (+1.2 per ability power) Magic Damage to the Same Target: 64 / 104 / 144 / 184 / 224 ( +0.64 per ability power)
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Charm
- Active: Active: Ahri blows a kiss that travels in a line in front of her. The first enemy it hits takes magic damage and is charmed, forcing them to walk harmlessly towards Ahri while being slowed by 50% for the duration. Also increases the magical damage Ahri does to the target by 20% for 6 seconds. Cooldown: 12 seconds Range: 975 Cost: 85 Mana Magic Damage: 60/90/120/150/180 (+0.35 per ability power) Charm Duration: 1/1.25/1.5/1.75/2 seconds
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Spirit Rush
- Active: Ahri dashes towards the cursor and fires essence bolts, dealing magic damage to up to 3 nearby enemies, prioritizing champions. In the next 10 seconds, Spirit Rush can be cast two additional times before going on cooldown. Each enemy can only be hit once per dash. Cost: 100 mana Range: 450 Cooldown 110/95/80 seconds Magic Damage Per Bolt:70/110/150 (+0.3 per ability power) Max Total Magic Damage: 3210/330/450 (+0.9 per ability power)
Health Points | 380 |
---|---|
Mana | 230 |
Damage | 50 |
Attack Range | 550 |
Armor | 11 |
IP Cost | 4800 |
Health Regen | 5.5 |
Mana Regen | 6.25 |
Attack Speed | 0.668 |
Movement Speed | 330 |
Magic Resistance | 30 |
1 lvl |
Item builds
Start items
Health Potion
x3Limited to 5 at one time. Click to Consume: Restores 150 Health over 15 seconds.
Boots of Speed
Limited to 1. UNIQUE Passive - Enhanced Movement: +25 Movement Speed (Unique Passives with the same name don't stack.)
Core items
Sheen
+250 Mana +10% Cooldown Reduction UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% base Attack Damage on hit (1.5 second cooldown).
Hextech Revolver
+40 Ability Power UNIQUE Passive: +12% Spell Vamp (Spell Vamp: Abilities heal for a percentage of the damage they deal. Area of Effect spells only grant one-third of the healing from Spell Vamp.)
Tear of the Goddess
+250 Mana +25% Base Mana Regen UNIQUE Passive - Mana Charge: Grants 4 maximum Mana on spell cast or Mana expenditure (up to 2 times per 8 seconds). Grants 1 maximum Mana every 8 seconds. Caps at +750 Mana.
Rabadon's Deathcap
+120 Ability Power Unique: +35% ability power
Sorcerer's Shoes
+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)
Endgame items
Seraph's Embrace
+80 Ability Power +1000 Mana +50% Base Mana Regen UNIQUE Passive - Insight: Grants Ability Power equal to 3% of maximum Mana. UNIQUE Active - Mana Shield: Consumes 20% of current Mana to grant a shield for 3 seconds that absorbs damage equal to 150 plus the amount of Mana consumed (120 second cooldown).
Zhonya's Hourglass
+100 Ability Power +45 Armor UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).
Lich Bane
+80 Ability Power +7% Movement Speed +10% Cooldown Reduction +250 Mana UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
Sorcerer's Shoes
+15 Magic Penetration UNIQUE Passive - Enhanced Movement: +45 Movement Speed (Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.) (Unique Passives with the same name don't stack.)
Hextech Gunblade
+40 Attack Damage +80 Ability Power UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage. UNIQUE Active: Deals 150 (+40% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (30 second cooldown).
Rabadon's Deathcap
+120 Ability Power Unique: +35% ability power
Skillorder
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Runes
Glymph
x9
Greater Glyph of Warding
+1.34 magic resist
Mark
x9
Greater Mark of Shielding
+0.07 magic resist per level (+1.26 at champion level 18)
Seal
x9
Greater Seal of Warding
+0.74 magic resist
Quintessence
x3
Greater Quintessence of Potency
+4.95 ability power
- +12.06 magic resist
- +0.63 magic resist per level
- +6.66 magic resist
- +14.85 ability power
Masteries
0/1
0/4
4/4
0/2
0/4
4/4
0/1
3/3
0/1
1/1
0/2
0/2
3/3
1/1
0/1
0/3
4/4
1/1
OFFENSE:
21
0/1
1/3
4/4
0/2
0/3
3/3
0/2
0/2
0/2
1/1
0/1
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
DEFENSE:
9
0/1
0/3
0/3
0/1
0/1
0/3
0/3
0/2
0/4
0/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
UTILITY:
0
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ahri sooooo cute
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May 12, 2013 (u) 1 3 votes 0 comments -
Charm you Baby. ♥
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August 04, 2013 (u) 0 0 votes 0 comments -
playful Ahri loves to fight
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July 28, 2013 (u) 0 0 votes 0 comments
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